{ "version": 3, "sources": ["../../@vue/shared/dist/shared.esm-bundler.js", "../../@vue/reactivity/dist/reactivity.esm-bundler.js", "../../@vue/runtime-core/dist/runtime-core.esm-bundler.js", "../../@vue/runtime-dom/dist/runtime-dom.esm-bundler.js", "../../vue/dist/vue.runtime.esm-bundler.js"], "sourcesContent": ["function makeMap(str, expectsLowerCase) {\n const map = /* @__PURE__ */ Object.create(null);\n const list = str.split(\",\");\n for (let i = 0; i < list.length; i++) {\n map[list[i]] = true;\n }\n return expectsLowerCase ? (val) => !!map[val.toLowerCase()] : (val) => !!map[val];\n}\n\nconst EMPTY_OBJ = !!(process.env.NODE_ENV !== \"production\") ? Object.freeze({}) : {};\nconst EMPTY_ARR = !!(process.env.NODE_ENV !== \"production\") ? Object.freeze([]) : [];\nconst NOOP = () => {\n};\nconst NO = () => false;\nconst onRE = /^on[^a-z]/;\nconst isOn = (key) => onRE.test(key);\nconst isModelListener = (key) => key.startsWith(\"onUpdate:\");\nconst extend = Object.assign;\nconst remove = (arr, el) => {\n const i = arr.indexOf(el);\n if (i > -1) {\n arr.splice(i, 1);\n }\n};\nconst hasOwnProperty = Object.prototype.hasOwnProperty;\nconst hasOwn = (val, key) => hasOwnProperty.call(val, key);\nconst isArray = Array.isArray;\nconst isMap = (val) => toTypeString(val) === \"[object Map]\";\nconst isSet = (val) => toTypeString(val) === \"[object Set]\";\nconst isDate = (val) => toTypeString(val) === \"[object Date]\";\nconst isRegExp = (val) => toTypeString(val) === \"[object RegExp]\";\nconst isFunction = (val) => typeof val === \"function\";\nconst isString = (val) => typeof val === \"string\";\nconst isSymbol = (val) => typeof val === \"symbol\";\nconst isObject = (val) => val !== null && typeof val === \"object\";\nconst isPromise = (val) => {\n return isObject(val) && isFunction(val.then) && isFunction(val.catch);\n};\nconst objectToString = Object.prototype.toString;\nconst toTypeString = (value) => objectToString.call(value);\nconst toRawType = (value) => {\n return toTypeString(value).slice(8, -1);\n};\nconst isPlainObject = (val) => toTypeString(val) === \"[object Object]\";\nconst isIntegerKey = (key) => isString(key) && key !== \"NaN\" && key[0] !== \"-\" && \"\" + parseInt(key, 10) === key;\nconst isReservedProp = /* @__PURE__ */ makeMap(\n // the leading comma is intentional so empty string \"\" is also included\n \",key,ref,ref_for,ref_key,onVnodeBeforeMount,onVnodeMounted,onVnodeBeforeUpdate,onVnodeUpdated,onVnodeBeforeUnmount,onVnodeUnmounted\"\n);\nconst isBuiltInDirective = /* @__PURE__ */ makeMap(\n \"bind,cloak,else-if,else,for,html,if,model,on,once,pre,show,slot,text,memo\"\n);\nconst cacheStringFunction = (fn) => {\n const cache = /* @__PURE__ */ Object.create(null);\n return (str) => {\n const hit = cache[str];\n return hit || (cache[str] = fn(str));\n };\n};\nconst camelizeRE = /-(\\w)/g;\nconst camelize = cacheStringFunction((str) => {\n return str.replace(camelizeRE, (_, c) => c ? c.toUpperCase() : \"\");\n});\nconst hyphenateRE = /\\B([A-Z])/g;\nconst hyphenate = cacheStringFunction(\n (str) => str.replace(hyphenateRE, \"-$1\").toLowerCase()\n);\nconst capitalize = cacheStringFunction(\n (str) => str.charAt(0).toUpperCase() + str.slice(1)\n);\nconst toHandlerKey = cacheStringFunction(\n (str) => str ? `on${capitalize(str)}` : ``\n);\nconst hasChanged = (value, oldValue) => !Object.is(value, oldValue);\nconst invokeArrayFns = (fns, arg) => {\n for (let i = 0; i < fns.length; i++) {\n fns[i](arg);\n }\n};\nconst def = (obj, key, value) => {\n Object.defineProperty(obj, key, {\n configurable: true,\n enumerable: false,\n value\n });\n};\nconst looseToNumber = (val) => {\n const n = parseFloat(val);\n return isNaN(n) ? val : n;\n};\nconst toNumber = (val) => {\n const n = isString(val) ? Number(val) : NaN;\n return isNaN(n) ? val : n;\n};\nlet _globalThis;\nconst getGlobalThis = () => {\n return _globalThis || (_globalThis = typeof globalThis !== \"undefined\" ? globalThis : typeof self !== \"undefined\" ? self : typeof window !== \"undefined\" ? window : typeof global !== \"undefined\" ? global : {});\n};\nconst identRE = /^[_$a-zA-Z\\xA0-\\uFFFF][_$a-zA-Z0-9\\xA0-\\uFFFF]*$/;\nfunction genPropsAccessExp(name) {\n return identRE.test(name) ? `__props.${name}` : `__props[${JSON.stringify(name)}]`;\n}\n\nconst PatchFlagNames = {\n [1]: `TEXT`,\n [2]: `CLASS`,\n [4]: `STYLE`,\n [8]: `PROPS`,\n [16]: `FULL_PROPS`,\n [32]: `HYDRATE_EVENTS`,\n [64]: `STABLE_FRAGMENT`,\n [128]: `KEYED_FRAGMENT`,\n [256]: `UNKEYED_FRAGMENT`,\n [512]: `NEED_PATCH`,\n [1024]: `DYNAMIC_SLOTS`,\n [2048]: `DEV_ROOT_FRAGMENT`,\n [-1]: `HOISTED`,\n [-2]: `BAIL`\n};\n\nconst slotFlagsText = {\n [1]: \"STABLE\",\n [2]: \"DYNAMIC\",\n [3]: \"FORWARDED\"\n};\n\nconst GLOBALS_WHITE_LISTED = \"Infinity,undefined,NaN,isFinite,isNaN,parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl,BigInt,console\";\nconst isGloballyWhitelisted = /* @__PURE__ */ makeMap(GLOBALS_WHITE_LISTED);\n\nconst range = 2;\nfunction generateCodeFrame(source, start = 0, end = source.length) {\n let lines = source.split(/(\\r?\\n)/);\n const newlineSequences = lines.filter((_, idx) => idx % 2 === 1);\n lines = lines.filter((_, idx) => idx % 2 === 0);\n let count = 0;\n const res = [];\n for (let i = 0; i < lines.length; i++) {\n count += lines[i].length + (newlineSequences[i] && newlineSequences[i].length || 0);\n if (count >= start) {\n for (let j = i - range; j <= i + range || end > count; j++) {\n if (j < 0 || j >= lines.length)\n continue;\n const line = j + 1;\n res.push(\n `${line}${\" \".repeat(Math.max(3 - String(line).length, 0))}| ${lines[j]}`\n );\n const lineLength = lines[j].length;\n const newLineSeqLength = newlineSequences[j] && newlineSequences[j].length || 0;\n if (j === i) {\n const pad = start - (count - (lineLength + newLineSeqLength));\n const length = Math.max(\n 1,\n end > count ? lineLength - pad : end - start\n );\n res.push(` | ` + \" \".repeat(pad) + \"^\".repeat(length));\n } else if (j > i) {\n if (end > count) {\n const length = Math.max(Math.min(end - count, lineLength), 1);\n res.push(` | ` + \"^\".repeat(length));\n }\n count += lineLength + newLineSeqLength;\n }\n }\n break;\n }\n }\n return res.join(\"\\n\");\n}\n\nfunction normalizeStyle(value) {\n if (isArray(value)) {\n const res = {};\n for (let i = 0; i < value.length; i++) {\n const item = value[i];\n const normalized = isString(item) ? parseStringStyle(item) : normalizeStyle(item);\n if (normalized) {\n for (const key in normalized) {\n res[key] = normalized[key];\n }\n }\n }\n return res;\n } else if (isString(value)) {\n return value;\n } else if (isObject(value)) {\n return value;\n }\n}\nconst listDelimiterRE = /;(?![^(]*\\))/g;\nconst propertyDelimiterRE = /:([^]+)/;\nconst styleCommentRE = /\\/\\*[^]*?\\*\\//g;\nfunction parseStringStyle(cssText) {\n const ret = {};\n cssText.replace(styleCommentRE, \"\").split(listDelimiterRE).forEach((item) => {\n if (item) {\n const tmp = item.split(propertyDelimiterRE);\n tmp.length > 1 && (ret[tmp[0].trim()] = tmp[1].trim());\n }\n });\n return ret;\n}\nfunction stringifyStyle(styles) {\n let ret = \"\";\n if (!styles || isString(styles)) {\n return ret;\n }\n for (const key in styles) {\n const value = styles[key];\n const normalizedKey = key.startsWith(`--`) ? key : hyphenate(key);\n if (isString(value) || typeof value === \"number\") {\n ret += `${normalizedKey}:${value};`;\n }\n }\n return ret;\n}\nfunction normalizeClass(value) {\n let res = \"\";\n if (isString(value)) {\n res = value;\n } else if (isArray(value)) {\n for (let i = 0; i < value.length; i++) {\n const normalized = normalizeClass(value[i]);\n if (normalized) {\n res += normalized + \" \";\n }\n }\n } else if (isObject(value)) {\n for (const name in value) {\n if (value[name]) {\n res += name + \" \";\n }\n }\n }\n return res.trim();\n}\nfunction normalizeProps(props) {\n if (!props)\n return null;\n let { class: klass, style } = props;\n if (klass && !isString(klass)) {\n props.class = normalizeClass(klass);\n }\n if (style) {\n props.style = normalizeStyle(style);\n }\n return props;\n}\n\nconst HTML_TAGS = \"html,body,base,head,link,meta,style,title,address,article,aside,footer,header,hgroup,h1,h2,h3,h4,h5,h6,nav,section,div,dd,dl,dt,figcaption,figure,picture,hr,img,li,main,ol,p,pre,ul,a,b,abbr,bdi,bdo,br,cite,code,data,dfn,em,i,kbd,mark,q,rp,rt,ruby,s,samp,small,span,strong,sub,sup,time,u,var,wbr,area,audio,map,track,video,embed,object,param,source,canvas,script,noscript,del,ins,caption,col,colgroup,table,thead,tbody,td,th,tr,button,datalist,fieldset,form,input,label,legend,meter,optgroup,option,output,progress,select,textarea,details,dialog,menu,summary,template,blockquote,iframe,tfoot\";\nconst SVG_TAGS = \"svg,animate,animateMotion,animateTransform,circle,clipPath,color-profile,defs,desc,discard,ellipse,feBlend,feColorMatrix,feComponentTransfer,feComposite,feConvolveMatrix,feDiffuseLighting,feDisplacementMap,feDistantLight,feDropShadow,feFlood,feFuncA,feFuncB,feFuncG,feFuncR,feGaussianBlur,feImage,feMerge,feMergeNode,feMorphology,feOffset,fePointLight,feSpecularLighting,feSpotLight,feTile,feTurbulence,filter,foreignObject,g,hatch,hatchpath,image,line,linearGradient,marker,mask,mesh,meshgradient,meshpatch,meshrow,metadata,mpath,path,pattern,polygon,polyline,radialGradient,rect,set,solidcolor,stop,switch,symbol,text,textPath,title,tspan,unknown,use,view\";\nconst VOID_TAGS = \"area,base,br,col,embed,hr,img,input,link,meta,param,source,track,wbr\";\nconst isHTMLTag = /* @__PURE__ */ makeMap(HTML_TAGS);\nconst isSVGTag = /* @__PURE__ */ makeMap(SVG_TAGS);\nconst isVoidTag = /* @__PURE__ */ makeMap(VOID_TAGS);\n\nconst specialBooleanAttrs = `itemscope,allowfullscreen,formnovalidate,ismap,nomodule,novalidate,readonly`;\nconst isSpecialBooleanAttr = /* @__PURE__ */ makeMap(specialBooleanAttrs);\nconst isBooleanAttr = /* @__PURE__ */ makeMap(\n specialBooleanAttrs + `,async,autofocus,autoplay,controls,default,defer,disabled,hidden,inert,loop,open,required,reversed,scoped,seamless,checked,muted,multiple,selected`\n);\nfunction includeBooleanAttr(value) {\n return !!value || value === \"\";\n}\nconst unsafeAttrCharRE = /[>/=\"'\\u0009\\u000a\\u000c\\u0020]/;\nconst attrValidationCache = {};\nfunction isSSRSafeAttrName(name) {\n if (attrValidationCache.hasOwnProperty(name)) {\n return attrValidationCache[name];\n }\n const isUnsafe = unsafeAttrCharRE.test(name);\n if (isUnsafe) {\n console.error(`unsafe attribute name: ${name}`);\n }\n return attrValidationCache[name] = !isUnsafe;\n}\nconst propsToAttrMap = {\n acceptCharset: \"accept-charset\",\n className: \"class\",\n htmlFor: \"for\",\n httpEquiv: \"http-equiv\"\n};\nconst isKnownHtmlAttr = /* @__PURE__ */ makeMap(\n `accept,accept-charset,accesskey,action,align,allow,alt,async,autocapitalize,autocomplete,autofocus,autoplay,background,bgcolor,border,buffered,capture,challenge,charset,checked,cite,class,code,codebase,color,cols,colspan,content,contenteditable,contextmenu,controls,coords,crossorigin,csp,data,datetime,decoding,default,defer,dir,dirname,disabled,download,draggable,dropzone,enctype,enterkeyhint,for,form,formaction,formenctype,formmethod,formnovalidate,formtarget,headers,height,hidden,high,href,hreflang,http-equiv,icon,id,importance,inert,integrity,ismap,itemprop,keytype,kind,label,lang,language,loading,list,loop,low,manifest,max,maxlength,minlength,media,min,multiple,muted,name,novalidate,open,optimum,pattern,ping,placeholder,poster,preload,radiogroup,readonly,referrerpolicy,rel,required,reversed,rows,rowspan,sandbox,scope,scoped,selected,shape,size,sizes,slot,span,spellcheck,src,srcdoc,srclang,srcset,start,step,style,summary,tabindex,target,title,translate,type,usemap,value,width,wrap`\n);\nconst isKnownSvgAttr = /* @__PURE__ */ makeMap(\n `xmlns,accent-height,accumulate,additive,alignment-baseline,alphabetic,amplitude,arabic-form,ascent,attributeName,attributeType,azimuth,baseFrequency,baseline-shift,baseProfile,bbox,begin,bias,by,calcMode,cap-height,class,clip,clipPathUnits,clip-path,clip-rule,color,color-interpolation,color-interpolation-filters,color-profile,color-rendering,contentScriptType,contentStyleType,crossorigin,cursor,cx,cy,d,decelerate,descent,diffuseConstant,direction,display,divisor,dominant-baseline,dur,dx,dy,edgeMode,elevation,enable-background,end,exponent,fill,fill-opacity,fill-rule,filter,filterRes,filterUnits,flood-color,flood-opacity,font-family,font-size,font-size-adjust,font-stretch,font-style,font-variant,font-weight,format,from,fr,fx,fy,g1,g2,glyph-name,glyph-orientation-horizontal,glyph-orientation-vertical,glyphRef,gradientTransform,gradientUnits,hanging,height,href,hreflang,horiz-adv-x,horiz-origin-x,id,ideographic,image-rendering,in,in2,intercept,k,k1,k2,k3,k4,kernelMatrix,kernelUnitLength,kerning,keyPoints,keySplines,keyTimes,lang,lengthAdjust,letter-spacing,lighting-color,limitingConeAngle,local,marker-end,marker-mid,marker-start,markerHeight,markerUnits,markerWidth,mask,maskContentUnits,maskUnits,mathematical,max,media,method,min,mode,name,numOctaves,offset,opacity,operator,order,orient,orientation,origin,overflow,overline-position,overline-thickness,panose-1,paint-order,path,pathLength,patternContentUnits,patternTransform,patternUnits,ping,pointer-events,points,pointsAtX,pointsAtY,pointsAtZ,preserveAlpha,preserveAspectRatio,primitiveUnits,r,radius,referrerPolicy,refX,refY,rel,rendering-intent,repeatCount,repeatDur,requiredExtensions,requiredFeatures,restart,result,rotate,rx,ry,scale,seed,shape-rendering,slope,spacing,specularConstant,specularExponent,speed,spreadMethod,startOffset,stdDeviation,stemh,stemv,stitchTiles,stop-color,stop-opacity,strikethrough-position,strikethrough-thickness,string,stroke,stroke-dasharray,stroke-dashoffset,stroke-linecap,stroke-linejoin,stroke-miterlimit,stroke-opacity,stroke-width,style,surfaceScale,systemLanguage,tabindex,tableValues,target,targetX,targetY,text-anchor,text-decoration,text-rendering,textLength,to,transform,transform-origin,type,u1,u2,underline-position,underline-thickness,unicode,unicode-bidi,unicode-range,units-per-em,v-alphabetic,v-hanging,v-ideographic,v-mathematical,values,vector-effect,version,vert-adv-y,vert-origin-x,vert-origin-y,viewBox,viewTarget,visibility,width,widths,word-spacing,writing-mode,x,x-height,x1,x2,xChannelSelector,xlink:actuate,xlink:arcrole,xlink:href,xlink:role,xlink:show,xlink:title,xlink:type,xml:base,xml:lang,xml:space,y,y1,y2,yChannelSelector,z,zoomAndPan`\n);\n\nconst escapeRE = /[\"'&<>]/;\nfunction escapeHtml(string) {\n const str = \"\" + string;\n const match = escapeRE.exec(str);\n if (!match) {\n return str;\n }\n let html = \"\";\n let escaped;\n let index;\n let lastIndex = 0;\n for (index = match.index; index < str.length; index++) {\n switch (str.charCodeAt(index)) {\n case 34:\n escaped = \""\";\n break;\n case 38:\n escaped = \"&\";\n break;\n case 39:\n escaped = \"'\";\n break;\n case 60:\n escaped = \"<\";\n break;\n case 62:\n escaped = \">\";\n break;\n default:\n continue;\n }\n if (lastIndex !== index) {\n html += str.slice(lastIndex, index);\n }\n lastIndex = index + 1;\n html += escaped;\n }\n return lastIndex !== index ? html + str.slice(lastIndex, index) : html;\n}\nconst commentStripRE = /^-?>||--!>| looseEqual(item, val));\n}\n\nconst toDisplayString = (val) => {\n return isString(val) ? val : val == null ? \"\" : isArray(val) || isObject(val) && (val.toString === objectToString || !isFunction(val.toString)) ? JSON.stringify(val, replacer, 2) : String(val);\n};\nconst replacer = (_key, val) => {\n if (val && val.__v_isRef) {\n return replacer(_key, val.value);\n } else if (isMap(val)) {\n return {\n [`Map(${val.size})`]: [...val.entries()].reduce((entries, [key, val2]) => {\n entries[`${key} =>`] = val2;\n return entries;\n }, {})\n };\n } else if (isSet(val)) {\n return {\n [`Set(${val.size})`]: [...val.values()]\n };\n } else if (isObject(val) && !isArray(val) && !isPlainObject(val)) {\n return String(val);\n }\n return val;\n};\n\nexport { EMPTY_ARR, EMPTY_OBJ, NO, NOOP, PatchFlagNames, camelize, capitalize, def, escapeHtml, escapeHtmlComment, extend, genPropsAccessExp, generateCodeFrame, getGlobalThis, hasChanged, hasOwn, hyphenate, includeBooleanAttr, invokeArrayFns, isArray, isBooleanAttr, isBuiltInDirective, isDate, isFunction, isGloballyWhitelisted, isHTMLTag, isIntegerKey, isKnownHtmlAttr, isKnownSvgAttr, isMap, isModelListener, isObject, isOn, isPlainObject, isPromise, isRegExp, isReservedProp, isSSRSafeAttrName, isSVGTag, isSet, isSpecialBooleanAttr, isString, isSymbol, isVoidTag, looseEqual, looseIndexOf, looseToNumber, makeMap, normalizeClass, normalizeProps, normalizeStyle, objectToString, parseStringStyle, propsToAttrMap, remove, slotFlagsText, stringifyStyle, toDisplayString, toHandlerKey, toNumber, toRawType, toTypeString };\n", "import { extend, isArray, isMap, isIntegerKey, hasOwn, isSymbol, isObject, hasChanged, makeMap, capitalize, toRawType, def, isFunction, NOOP } from '@vue/shared';\n\nfunction warn(msg, ...args) {\n console.warn(`[Vue warn] ${msg}`, ...args);\n}\n\nlet activeEffectScope;\nclass EffectScope {\n constructor(detached = false) {\n this.detached = detached;\n /**\n * @internal\n */\n this._active = true;\n /**\n * @internal\n */\n this.effects = [];\n /**\n * @internal\n */\n this.cleanups = [];\n this.parent = activeEffectScope;\n if (!detached && activeEffectScope) {\n this.index = (activeEffectScope.scopes || (activeEffectScope.scopes = [])).push(\n this\n ) - 1;\n }\n }\n get active() {\n return this._active;\n }\n run(fn) {\n if (this._active) {\n const currentEffectScope = activeEffectScope;\n try {\n activeEffectScope = this;\n return fn();\n } finally {\n activeEffectScope = currentEffectScope;\n }\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`cannot run an inactive effect scope.`);\n }\n }\n /**\n * This should only be called on non-detached scopes\n * @internal\n */\n on() {\n activeEffectScope = this;\n }\n /**\n * This should only be called on non-detached scopes\n * @internal\n */\n off() {\n activeEffectScope = this.parent;\n }\n stop(fromParent) {\n if (this._active) {\n let i, l;\n for (i = 0, l = this.effects.length; i < l; i++) {\n this.effects[i].stop();\n }\n for (i = 0, l = this.cleanups.length; i < l; i++) {\n this.cleanups[i]();\n }\n if (this.scopes) {\n for (i = 0, l = this.scopes.length; i < l; i++) {\n this.scopes[i].stop(true);\n }\n }\n if (!this.detached && this.parent && !fromParent) {\n const last = this.parent.scopes.pop();\n if (last && last !== this) {\n this.parent.scopes[this.index] = last;\n last.index = this.index;\n }\n }\n this.parent = void 0;\n this._active = false;\n }\n }\n}\nfunction effectScope(detached) {\n return new EffectScope(detached);\n}\nfunction recordEffectScope(effect, scope = activeEffectScope) {\n if (scope && scope.active) {\n scope.effects.push(effect);\n }\n}\nfunction getCurrentScope() {\n return activeEffectScope;\n}\nfunction onScopeDispose(fn) {\n if (activeEffectScope) {\n activeEffectScope.cleanups.push(fn);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `onScopeDispose() is called when there is no active effect scope to be associated with.`\n );\n }\n}\n\nconst createDep = (effects) => {\n const dep = new Set(effects);\n dep.w = 0;\n dep.n = 0;\n return dep;\n};\nconst wasTracked = (dep) => (dep.w & trackOpBit) > 0;\nconst newTracked = (dep) => (dep.n & trackOpBit) > 0;\nconst initDepMarkers = ({ deps }) => {\n if (deps.length) {\n for (let i = 0; i < deps.length; i++) {\n deps[i].w |= trackOpBit;\n }\n }\n};\nconst finalizeDepMarkers = (effect) => {\n const { deps } = effect;\n if (deps.length) {\n let ptr = 0;\n for (let i = 0; i < deps.length; i++) {\n const dep = deps[i];\n if (wasTracked(dep) && !newTracked(dep)) {\n dep.delete(effect);\n } else {\n deps[ptr++] = dep;\n }\n dep.w &= ~trackOpBit;\n dep.n &= ~trackOpBit;\n }\n deps.length = ptr;\n }\n};\n\nconst targetMap = /* @__PURE__ */ new WeakMap();\nlet effectTrackDepth = 0;\nlet trackOpBit = 1;\nconst maxMarkerBits = 30;\nlet activeEffect;\nconst ITERATE_KEY = Symbol(!!(process.env.NODE_ENV !== \"production\") ? \"iterate\" : \"\");\nconst MAP_KEY_ITERATE_KEY = Symbol(!!(process.env.NODE_ENV !== \"production\") ? \"Map key iterate\" : \"\");\nclass ReactiveEffect {\n constructor(fn, scheduler = null, scope) {\n this.fn = fn;\n this.scheduler = scheduler;\n this.active = true;\n this.deps = [];\n this.parent = void 0;\n recordEffectScope(this, scope);\n }\n run() {\n if (!this.active) {\n return this.fn();\n }\n let parent = activeEffect;\n let lastShouldTrack = shouldTrack;\n while (parent) {\n if (parent === this) {\n return;\n }\n parent = parent.parent;\n }\n try {\n this.parent = activeEffect;\n activeEffect = this;\n shouldTrack = true;\n trackOpBit = 1 << ++effectTrackDepth;\n if (effectTrackDepth <= maxMarkerBits) {\n initDepMarkers(this);\n } else {\n cleanupEffect(this);\n }\n return this.fn();\n } finally {\n if (effectTrackDepth <= maxMarkerBits) {\n finalizeDepMarkers(this);\n }\n trackOpBit = 1 << --effectTrackDepth;\n activeEffect = this.parent;\n shouldTrack = lastShouldTrack;\n this.parent = void 0;\n if (this.deferStop) {\n this.stop();\n }\n }\n }\n stop() {\n if (activeEffect === this) {\n this.deferStop = true;\n } else if (this.active) {\n cleanupEffect(this);\n if (this.onStop) {\n this.onStop();\n }\n this.active = false;\n }\n }\n}\nfunction cleanupEffect(effect2) {\n const { deps } = effect2;\n if (deps.length) {\n for (let i = 0; i < deps.length; i++) {\n deps[i].delete(effect2);\n }\n deps.length = 0;\n }\n}\nfunction effect(fn, options) {\n if (fn.effect) {\n fn = fn.effect.fn;\n }\n const _effect = new ReactiveEffect(fn);\n if (options) {\n extend(_effect, options);\n if (options.scope)\n recordEffectScope(_effect, options.scope);\n }\n if (!options || !options.lazy) {\n _effect.run();\n }\n const runner = _effect.run.bind(_effect);\n runner.effect = _effect;\n return runner;\n}\nfunction stop(runner) {\n runner.effect.stop();\n}\nlet shouldTrack = true;\nconst trackStack = [];\nfunction pauseTracking() {\n trackStack.push(shouldTrack);\n shouldTrack = false;\n}\nfunction enableTracking() {\n trackStack.push(shouldTrack);\n shouldTrack = true;\n}\nfunction resetTracking() {\n const last = trackStack.pop();\n shouldTrack = last === void 0 ? true : last;\n}\nfunction track(target, type, key) {\n if (shouldTrack && activeEffect) {\n let depsMap = targetMap.get(target);\n if (!depsMap) {\n targetMap.set(target, depsMap = /* @__PURE__ */ new Map());\n }\n let dep = depsMap.get(key);\n if (!dep) {\n depsMap.set(key, dep = createDep());\n }\n const eventInfo = !!(process.env.NODE_ENV !== \"production\") ? { effect: activeEffect, target, type, key } : void 0;\n trackEffects(dep, eventInfo);\n }\n}\nfunction trackEffects(dep, debuggerEventExtraInfo) {\n let shouldTrack2 = false;\n if (effectTrackDepth <= maxMarkerBits) {\n if (!newTracked(dep)) {\n dep.n |= trackOpBit;\n shouldTrack2 = !wasTracked(dep);\n }\n } else {\n shouldTrack2 = !dep.has(activeEffect);\n }\n if (shouldTrack2) {\n dep.add(activeEffect);\n activeEffect.deps.push(dep);\n if (!!(process.env.NODE_ENV !== \"production\") && activeEffect.onTrack) {\n activeEffect.onTrack(\n extend(\n {\n effect: activeEffect\n },\n debuggerEventExtraInfo\n )\n );\n }\n }\n}\nfunction trigger(target, type, key, newValue, oldValue, oldTarget) {\n const depsMap = targetMap.get(target);\n if (!depsMap) {\n return;\n }\n let deps = [];\n if (type === \"clear\") {\n deps = [...depsMap.values()];\n } else if (key === \"length\" && isArray(target)) {\n const newLength = Number(newValue);\n depsMap.forEach((dep, key2) => {\n if (key2 === \"length\" || key2 >= newLength) {\n deps.push(dep);\n }\n });\n } else {\n if (key !== void 0) {\n deps.push(depsMap.get(key));\n }\n switch (type) {\n case \"add\":\n if (!isArray(target)) {\n deps.push(depsMap.get(ITERATE_KEY));\n if (isMap(target)) {\n deps.push(depsMap.get(MAP_KEY_ITERATE_KEY));\n }\n } else if (isIntegerKey(key)) {\n deps.push(depsMap.get(\"length\"));\n }\n break;\n case \"delete\":\n if (!isArray(target)) {\n deps.push(depsMap.get(ITERATE_KEY));\n if (isMap(target)) {\n deps.push(depsMap.get(MAP_KEY_ITERATE_KEY));\n }\n }\n break;\n case \"set\":\n if (isMap(target)) {\n deps.push(depsMap.get(ITERATE_KEY));\n }\n break;\n }\n }\n const eventInfo = !!(process.env.NODE_ENV !== \"production\") ? { target, type, key, newValue, oldValue, oldTarget } : void 0;\n if (deps.length === 1) {\n if (deps[0]) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n triggerEffects(deps[0], eventInfo);\n } else {\n triggerEffects(deps[0]);\n }\n }\n } else {\n const effects = [];\n for (const dep of deps) {\n if (dep) {\n effects.push(...dep);\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n triggerEffects(createDep(effects), eventInfo);\n } else {\n triggerEffects(createDep(effects));\n }\n }\n}\nfunction triggerEffects(dep, debuggerEventExtraInfo) {\n const effects = isArray(dep) ? dep : [...dep];\n for (const effect2 of effects) {\n if (effect2.computed) {\n triggerEffect(effect2, debuggerEventExtraInfo);\n }\n }\n for (const effect2 of effects) {\n if (!effect2.computed) {\n triggerEffect(effect2, debuggerEventExtraInfo);\n }\n }\n}\nfunction triggerEffect(effect2, debuggerEventExtraInfo) {\n if (effect2 !== activeEffect || effect2.allowRecurse) {\n if (!!(process.env.NODE_ENV !== \"production\") && effect2.onTrigger) {\n effect2.onTrigger(extend({ effect: effect2 }, debuggerEventExtraInfo));\n }\n if (effect2.scheduler) {\n effect2.scheduler();\n } else {\n effect2.run();\n }\n }\n}\nfunction getDepFromReactive(object, key) {\n var _a;\n return (_a = targetMap.get(object)) == null ? void 0 : _a.get(key);\n}\n\nconst isNonTrackableKeys = /* @__PURE__ */ makeMap(`__proto__,__v_isRef,__isVue`);\nconst builtInSymbols = new Set(\n /* @__PURE__ */ Object.getOwnPropertyNames(Symbol).filter((key) => key !== \"arguments\" && key !== \"caller\").map((key) => Symbol[key]).filter(isSymbol)\n);\nconst get$1 = /* @__PURE__ */ createGetter();\nconst shallowGet = /* @__PURE__ */ createGetter(false, true);\nconst readonlyGet = /* @__PURE__ */ createGetter(true);\nconst shallowReadonlyGet = /* @__PURE__ */ createGetter(true, true);\nconst arrayInstrumentations = /* @__PURE__ */ createArrayInstrumentations();\nfunction createArrayInstrumentations() {\n const instrumentations = {};\n [\"includes\", \"indexOf\", \"lastIndexOf\"].forEach((key) => {\n instrumentations[key] = function(...args) {\n const arr = toRaw(this);\n for (let i = 0, l = this.length; i < l; i++) {\n track(arr, \"get\", i + \"\");\n }\n const res = arr[key](...args);\n if (res === -1 || res === false) {\n return arr[key](...args.map(toRaw));\n } else {\n return res;\n }\n };\n });\n [\"push\", \"pop\", \"shift\", \"unshift\", \"splice\"].forEach((key) => {\n instrumentations[key] = function(...args) {\n pauseTracking();\n const res = toRaw(this)[key].apply(this, args);\n resetTracking();\n return res;\n };\n });\n return instrumentations;\n}\nfunction hasOwnProperty(key) {\n const obj = toRaw(this);\n track(obj, \"has\", key);\n return obj.hasOwnProperty(key);\n}\nfunction createGetter(isReadonly2 = false, shallow = false) {\n return function get2(target, key, receiver) {\n if (key === \"__v_isReactive\") {\n return !isReadonly2;\n } else if (key === \"__v_isReadonly\") {\n return isReadonly2;\n } else if (key === \"__v_isShallow\") {\n return shallow;\n } else if (key === \"__v_raw\" && receiver === (isReadonly2 ? shallow ? shallowReadonlyMap : readonlyMap : shallow ? shallowReactiveMap : reactiveMap).get(target)) {\n return target;\n }\n const targetIsArray = isArray(target);\n if (!isReadonly2) {\n if (targetIsArray && hasOwn(arrayInstrumentations, key)) {\n return Reflect.get(arrayInstrumentations, key, receiver);\n }\n if (key === \"hasOwnProperty\") {\n return hasOwnProperty;\n }\n }\n const res = Reflect.get(target, key, receiver);\n if (isSymbol(key) ? builtInSymbols.has(key) : isNonTrackableKeys(key)) {\n return res;\n }\n if (!isReadonly2) {\n track(target, \"get\", key);\n }\n if (shallow) {\n return res;\n }\n if (isRef(res)) {\n return targetIsArray && isIntegerKey(key) ? res : res.value;\n }\n if (isObject(res)) {\n return isReadonly2 ? readonly(res) : reactive(res);\n }\n return res;\n };\n}\nconst set$1 = /* @__PURE__ */ createSetter();\nconst shallowSet = /* @__PURE__ */ createSetter(true);\nfunction createSetter(shallow = false) {\n return function set2(target, key, value, receiver) {\n let oldValue = target[key];\n if (isReadonly(oldValue) && isRef(oldValue) && !isRef(value)) {\n return false;\n }\n if (!shallow) {\n if (!isShallow(value) && !isReadonly(value)) {\n oldValue = toRaw(oldValue);\n value = toRaw(value);\n }\n if (!isArray(target) && isRef(oldValue) && !isRef(value)) {\n oldValue.value = value;\n return true;\n }\n }\n const hadKey = isArray(target) && isIntegerKey(key) ? Number(key) < target.length : hasOwn(target, key);\n const result = Reflect.set(target, key, value, receiver);\n if (target === toRaw(receiver)) {\n if (!hadKey) {\n trigger(target, \"add\", key, value);\n } else if (hasChanged(value, oldValue)) {\n trigger(target, \"set\", key, value, oldValue);\n }\n }\n return result;\n };\n}\nfunction deleteProperty(target, key) {\n const hadKey = hasOwn(target, key);\n const oldValue = target[key];\n const result = Reflect.deleteProperty(target, key);\n if (result && hadKey) {\n trigger(target, \"delete\", key, void 0, oldValue);\n }\n return result;\n}\nfunction has$1(target, key) {\n const result = Reflect.has(target, key);\n if (!isSymbol(key) || !builtInSymbols.has(key)) {\n track(target, \"has\", key);\n }\n return result;\n}\nfunction ownKeys(target) {\n track(target, \"iterate\", isArray(target) ? \"length\" : ITERATE_KEY);\n return Reflect.ownKeys(target);\n}\nconst mutableHandlers = {\n get: get$1,\n set: set$1,\n deleteProperty,\n has: has$1,\n ownKeys\n};\nconst readonlyHandlers = {\n get: readonlyGet,\n set(target, key) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `Set operation on key \"${String(key)}\" failed: target is readonly.`,\n target\n );\n }\n return true;\n },\n deleteProperty(target, key) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `Delete operation on key \"${String(key)}\" failed: target is readonly.`,\n target\n );\n }\n return true;\n }\n};\nconst shallowReactiveHandlers = /* @__PURE__ */ extend(\n {},\n mutableHandlers,\n {\n get: shallowGet,\n set: shallowSet\n }\n);\nconst shallowReadonlyHandlers = /* @__PURE__ */ extend(\n {},\n readonlyHandlers,\n {\n get: shallowReadonlyGet\n }\n);\n\nconst toShallow = (value) => value;\nconst getProto = (v) => Reflect.getPrototypeOf(v);\nfunction get(target, key, isReadonly = false, isShallow = false) {\n target = target[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const rawKey = toRaw(key);\n if (!isReadonly) {\n if (key !== rawKey) {\n track(rawTarget, \"get\", key);\n }\n track(rawTarget, \"get\", rawKey);\n }\n const { has: has2 } = getProto(rawTarget);\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\n if (has2.call(rawTarget, key)) {\n return wrap(target.get(key));\n } else if (has2.call(rawTarget, rawKey)) {\n return wrap(target.get(rawKey));\n } else if (target !== rawTarget) {\n target.get(key);\n }\n}\nfunction has(key, isReadonly = false) {\n const target = this[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const rawKey = toRaw(key);\n if (!isReadonly) {\n if (key !== rawKey) {\n track(rawTarget, \"has\", key);\n }\n track(rawTarget, \"has\", rawKey);\n }\n return key === rawKey ? target.has(key) : target.has(key) || target.has(rawKey);\n}\nfunction size(target, isReadonly = false) {\n target = target[\"__v_raw\"];\n !isReadonly && track(toRaw(target), \"iterate\", ITERATE_KEY);\n return Reflect.get(target, \"size\", target);\n}\nfunction add(value) {\n value = toRaw(value);\n const target = toRaw(this);\n const proto = getProto(target);\n const hadKey = proto.has.call(target, value);\n if (!hadKey) {\n target.add(value);\n trigger(target, \"add\", value, value);\n }\n return this;\n}\nfunction set(key, value) {\n value = toRaw(value);\n const target = toRaw(this);\n const { has: has2, get: get2 } = getProto(target);\n let hadKey = has2.call(target, key);\n if (!hadKey) {\n key = toRaw(key);\n hadKey = has2.call(target, key);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n checkIdentityKeys(target, has2, key);\n }\n const oldValue = get2.call(target, key);\n target.set(key, value);\n if (!hadKey) {\n trigger(target, \"add\", key, value);\n } else if (hasChanged(value, oldValue)) {\n trigger(target, \"set\", key, value, oldValue);\n }\n return this;\n}\nfunction deleteEntry(key) {\n const target = toRaw(this);\n const { has: has2, get: get2 } = getProto(target);\n let hadKey = has2.call(target, key);\n if (!hadKey) {\n key = toRaw(key);\n hadKey = has2.call(target, key);\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n checkIdentityKeys(target, has2, key);\n }\n const oldValue = get2 ? get2.call(target, key) : void 0;\n const result = target.delete(key);\n if (hadKey) {\n trigger(target, \"delete\", key, void 0, oldValue);\n }\n return result;\n}\nfunction clear() {\n const target = toRaw(this);\n const hadItems = target.size !== 0;\n const oldTarget = !!(process.env.NODE_ENV !== \"production\") ? isMap(target) ? new Map(target) : new Set(target) : void 0;\n const result = target.clear();\n if (hadItems) {\n trigger(target, \"clear\", void 0, void 0, oldTarget);\n }\n return result;\n}\nfunction createForEach(isReadonly, isShallow) {\n return function forEach(callback, thisArg) {\n const observed = this;\n const target = observed[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\n !isReadonly && track(rawTarget, \"iterate\", ITERATE_KEY);\n return target.forEach((value, key) => {\n return callback.call(thisArg, wrap(value), wrap(key), observed);\n });\n };\n}\nfunction createIterableMethod(method, isReadonly, isShallow) {\n return function(...args) {\n const target = this[\"__v_raw\"];\n const rawTarget = toRaw(target);\n const targetIsMap = isMap(rawTarget);\n const isPair = method === \"entries\" || method === Symbol.iterator && targetIsMap;\n const isKeyOnly = method === \"keys\" && targetIsMap;\n const innerIterator = target[method](...args);\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\n !isReadonly && track(\n rawTarget,\n \"iterate\",\n isKeyOnly ? MAP_KEY_ITERATE_KEY : ITERATE_KEY\n );\n return {\n // iterator protocol\n next() {\n const { value, done } = innerIterator.next();\n return done ? { value, done } : {\n value: isPair ? [wrap(value[0]), wrap(value[1])] : wrap(value),\n done\n };\n },\n // iterable protocol\n [Symbol.iterator]() {\n return this;\n }\n };\n };\n}\nfunction createReadonlyMethod(type) {\n return function(...args) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const key = args[0] ? `on key \"${args[0]}\" ` : ``;\n console.warn(\n `${capitalize(type)} operation ${key}failed: target is readonly.`,\n toRaw(this)\n );\n }\n return type === \"delete\" ? false : this;\n };\n}\nfunction createInstrumentations() {\n const mutableInstrumentations2 = {\n get(key) {\n return get(this, key);\n },\n get size() {\n return size(this);\n },\n has,\n add,\n set,\n delete: deleteEntry,\n clear,\n forEach: createForEach(false, false)\n };\n const shallowInstrumentations2 = {\n get(key) {\n return get(this, key, false, true);\n },\n get size() {\n return size(this);\n },\n has,\n add,\n set,\n delete: deleteEntry,\n clear,\n forEach: createForEach(false, true)\n };\n const readonlyInstrumentations2 = {\n get(key) {\n return get(this, key, true);\n },\n get size() {\n return size(this, true);\n },\n has(key) {\n return has.call(this, key, true);\n },\n add: createReadonlyMethod(\"add\"),\n set: createReadonlyMethod(\"set\"),\n delete: createReadonlyMethod(\"delete\"),\n clear: createReadonlyMethod(\"clear\"),\n forEach: createForEach(true, false)\n };\n const shallowReadonlyInstrumentations2 = {\n get(key) {\n return get(this, key, true, true);\n },\n get size() {\n return size(this, true);\n },\n has(key) {\n return has.call(this, key, true);\n },\n add: createReadonlyMethod(\"add\"),\n set: createReadonlyMethod(\"set\"),\n delete: createReadonlyMethod(\"delete\"),\n clear: createReadonlyMethod(\"clear\"),\n forEach: createForEach(true, true)\n };\n const iteratorMethods = [\"keys\", \"values\", \"entries\", Symbol.iterator];\n iteratorMethods.forEach((method) => {\n mutableInstrumentations2[method] = createIterableMethod(\n method,\n false,\n false\n );\n readonlyInstrumentations2[method] = createIterableMethod(\n method,\n true,\n false\n );\n shallowInstrumentations2[method] = createIterableMethod(\n method,\n false,\n true\n );\n shallowReadonlyInstrumentations2[method] = createIterableMethod(\n method,\n true,\n true\n );\n });\n return [\n mutableInstrumentations2,\n readonlyInstrumentations2,\n shallowInstrumentations2,\n shallowReadonlyInstrumentations2\n ];\n}\nconst [\n mutableInstrumentations,\n readonlyInstrumentations,\n shallowInstrumentations,\n shallowReadonlyInstrumentations\n] = /* @__PURE__ */ createInstrumentations();\nfunction createInstrumentationGetter(isReadonly, shallow) {\n const instrumentations = shallow ? isReadonly ? shallowReadonlyInstrumentations : shallowInstrumentations : isReadonly ? readonlyInstrumentations : mutableInstrumentations;\n return (target, key, receiver) => {\n if (key === \"__v_isReactive\") {\n return !isReadonly;\n } else if (key === \"__v_isReadonly\") {\n return isReadonly;\n } else if (key === \"__v_raw\") {\n return target;\n }\n return Reflect.get(\n hasOwn(instrumentations, key) && key in target ? instrumentations : target,\n key,\n receiver\n );\n };\n}\nconst mutableCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(false, false)\n};\nconst shallowCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(false, true)\n};\nconst readonlyCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(true, false)\n};\nconst shallowReadonlyCollectionHandlers = {\n get: /* @__PURE__ */ createInstrumentationGetter(true, true)\n};\nfunction checkIdentityKeys(target, has2, key) {\n const rawKey = toRaw(key);\n if (rawKey !== key && has2.call(target, rawKey)) {\n const type = toRawType(target);\n console.warn(\n `Reactive ${type} contains both the raw and reactive versions of the same object${type === `Map` ? ` as keys` : ``}, which can lead to inconsistencies. Avoid differentiating between the raw and reactive versions of an object and only use the reactive version if possible.`\n );\n }\n}\n\nconst reactiveMap = /* @__PURE__ */ new WeakMap();\nconst shallowReactiveMap = /* @__PURE__ */ new WeakMap();\nconst readonlyMap = /* @__PURE__ */ new WeakMap();\nconst shallowReadonlyMap = /* @__PURE__ */ new WeakMap();\nfunction targetTypeMap(rawType) {\n switch (rawType) {\n case \"Object\":\n case \"Array\":\n return 1 /* COMMON */;\n case \"Map\":\n case \"Set\":\n case \"WeakMap\":\n case \"WeakSet\":\n return 2 /* COLLECTION */;\n default:\n return 0 /* INVALID */;\n }\n}\nfunction getTargetType(value) {\n return value[\"__v_skip\"] || !Object.isExtensible(value) ? 0 /* INVALID */ : targetTypeMap(toRawType(value));\n}\nfunction reactive(target) {\n if (isReadonly(target)) {\n return target;\n }\n return createReactiveObject(\n target,\n false,\n mutableHandlers,\n mutableCollectionHandlers,\n reactiveMap\n );\n}\nfunction shallowReactive(target) {\n return createReactiveObject(\n target,\n false,\n shallowReactiveHandlers,\n shallowCollectionHandlers,\n shallowReactiveMap\n );\n}\nfunction readonly(target) {\n return createReactiveObject(\n target,\n true,\n readonlyHandlers,\n readonlyCollectionHandlers,\n readonlyMap\n );\n}\nfunction shallowReadonly(target) {\n return createReactiveObject(\n target,\n true,\n shallowReadonlyHandlers,\n shallowReadonlyCollectionHandlers,\n shallowReadonlyMap\n );\n}\nfunction createReactiveObject(target, isReadonly2, baseHandlers, collectionHandlers, proxyMap) {\n if (!isObject(target)) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n console.warn(`value cannot be made reactive: ${String(target)}`);\n }\n return target;\n }\n if (target[\"__v_raw\"] && !(isReadonly2 && target[\"__v_isReactive\"])) {\n return target;\n }\n const existingProxy = proxyMap.get(target);\n if (existingProxy) {\n return existingProxy;\n }\n const targetType = getTargetType(target);\n if (targetType === 0 /* INVALID */) {\n return target;\n }\n const proxy = new Proxy(\n target,\n targetType === 2 /* COLLECTION */ ? collectionHandlers : baseHandlers\n );\n proxyMap.set(target, proxy);\n return proxy;\n}\nfunction isReactive(value) {\n if (isReadonly(value)) {\n return isReactive(value[\"__v_raw\"]);\n }\n return !!(value && value[\"__v_isReactive\"]);\n}\nfunction isReadonly(value) {\n return !!(value && value[\"__v_isReadonly\"]);\n}\nfunction isShallow(value) {\n return !!(value && value[\"__v_isShallow\"]);\n}\nfunction isProxy(value) {\n return isReactive(value) || isReadonly(value);\n}\nfunction toRaw(observed) {\n const raw = observed && observed[\"__v_raw\"];\n return raw ? toRaw(raw) : observed;\n}\nfunction markRaw(value) {\n def(value, \"__v_skip\", true);\n return value;\n}\nconst toReactive = (value) => isObject(value) ? reactive(value) : value;\nconst toReadonly = (value) => isObject(value) ? readonly(value) : value;\n\nfunction trackRefValue(ref2) {\n if (shouldTrack && activeEffect) {\n ref2 = toRaw(ref2);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n trackEffects(ref2.dep || (ref2.dep = createDep()), {\n target: ref2,\n type: \"get\",\n key: \"value\"\n });\n } else {\n trackEffects(ref2.dep || (ref2.dep = createDep()));\n }\n }\n}\nfunction triggerRefValue(ref2, newVal) {\n ref2 = toRaw(ref2);\n const dep = ref2.dep;\n if (dep) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n triggerEffects(dep, {\n target: ref2,\n type: \"set\",\n key: \"value\",\n newValue: newVal\n });\n } else {\n triggerEffects(dep);\n }\n }\n}\nfunction isRef(r) {\n return !!(r && r.__v_isRef === true);\n}\nfunction ref(value) {\n return createRef(value, false);\n}\nfunction shallowRef(value) {\n return createRef(value, true);\n}\nfunction createRef(rawValue, shallow) {\n if (isRef(rawValue)) {\n return rawValue;\n }\n return new RefImpl(rawValue, shallow);\n}\nclass RefImpl {\n constructor(value, __v_isShallow) {\n this.__v_isShallow = __v_isShallow;\n this.dep = void 0;\n this.__v_isRef = true;\n this._rawValue = __v_isShallow ? value : toRaw(value);\n this._value = __v_isShallow ? value : toReactive(value);\n }\n get value() {\n trackRefValue(this);\n return this._value;\n }\n set value(newVal) {\n const useDirectValue = this.__v_isShallow || isShallow(newVal) || isReadonly(newVal);\n newVal = useDirectValue ? newVal : toRaw(newVal);\n if (hasChanged(newVal, this._rawValue)) {\n this._rawValue = newVal;\n this._value = useDirectValue ? newVal : toReactive(newVal);\n triggerRefValue(this, newVal);\n }\n }\n}\nfunction triggerRef(ref2) {\n triggerRefValue(ref2, !!(process.env.NODE_ENV !== \"production\") ? ref2.value : void 0);\n}\nfunction unref(ref2) {\n return isRef(ref2) ? ref2.value : ref2;\n}\nfunction toValue(source) {\n return isFunction(source) ? source() : unref(source);\n}\nconst shallowUnwrapHandlers = {\n get: (target, key, receiver) => unref(Reflect.get(target, key, receiver)),\n set: (target, key, value, receiver) => {\n const oldValue = target[key];\n if (isRef(oldValue) && !isRef(value)) {\n oldValue.value = value;\n return true;\n } else {\n return Reflect.set(target, key, value, receiver);\n }\n }\n};\nfunction proxyRefs(objectWithRefs) {\n return isReactive(objectWithRefs) ? objectWithRefs : new Proxy(objectWithRefs, shallowUnwrapHandlers);\n}\nclass CustomRefImpl {\n constructor(factory) {\n this.dep = void 0;\n this.__v_isRef = true;\n const { get, set } = factory(\n () => trackRefValue(this),\n () => triggerRefValue(this)\n );\n this._get = get;\n this._set = set;\n }\n get value() {\n return this._get();\n }\n set value(newVal) {\n this._set(newVal);\n }\n}\nfunction customRef(factory) {\n return new CustomRefImpl(factory);\n}\nfunction toRefs(object) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isProxy(object)) {\n console.warn(`toRefs() expects a reactive object but received a plain one.`);\n }\n const ret = isArray(object) ? new Array(object.length) : {};\n for (const key in object) {\n ret[key] = propertyToRef(object, key);\n }\n return ret;\n}\nclass ObjectRefImpl {\n constructor(_object, _key, _defaultValue) {\n this._object = _object;\n this._key = _key;\n this._defaultValue = _defaultValue;\n this.__v_isRef = true;\n }\n get value() {\n const val = this._object[this._key];\n return val === void 0 ? this._defaultValue : val;\n }\n set value(newVal) {\n this._object[this._key] = newVal;\n }\n get dep() {\n return getDepFromReactive(toRaw(this._object), this._key);\n }\n}\nclass GetterRefImpl {\n constructor(_getter) {\n this._getter = _getter;\n this.__v_isRef = true;\n this.__v_isReadonly = true;\n }\n get value() {\n return this._getter();\n }\n}\nfunction toRef(source, key, defaultValue) {\n if (isRef(source)) {\n return source;\n } else if (isFunction(source)) {\n return new GetterRefImpl(source);\n } else if (isObject(source) && arguments.length > 1) {\n return propertyToRef(source, key, defaultValue);\n } else {\n return ref(source);\n }\n}\nfunction propertyToRef(source, key, defaultValue) {\n const val = source[key];\n return isRef(val) ? val : new ObjectRefImpl(\n source,\n key,\n defaultValue\n );\n}\n\nclass ComputedRefImpl {\n constructor(getter, _setter, isReadonly, isSSR) {\n this._setter = _setter;\n this.dep = void 0;\n this.__v_isRef = true;\n this[\"__v_isReadonly\"] = false;\n this._dirty = true;\n this.effect = new ReactiveEffect(getter, () => {\n if (!this._dirty) {\n this._dirty = true;\n triggerRefValue(this);\n }\n });\n this.effect.computed = this;\n this.effect.active = this._cacheable = !isSSR;\n this[\"__v_isReadonly\"] = isReadonly;\n }\n get value() {\n const self = toRaw(this);\n trackRefValue(self);\n if (self._dirty || !self._cacheable) {\n self._dirty = false;\n self._value = self.effect.run();\n }\n return self._value;\n }\n set value(newValue) {\n this._setter(newValue);\n }\n}\nfunction computed(getterOrOptions, debugOptions, isSSR = false) {\n let getter;\n let setter;\n const onlyGetter = isFunction(getterOrOptions);\n if (onlyGetter) {\n getter = getterOrOptions;\n setter = !!(process.env.NODE_ENV !== \"production\") ? () => {\n console.warn(\"Write operation failed: computed value is readonly\");\n } : NOOP;\n } else {\n getter = getterOrOptions.get;\n setter = getterOrOptions.set;\n }\n const cRef = new ComputedRefImpl(getter, setter, onlyGetter || !setter, isSSR);\n if (!!(process.env.NODE_ENV !== \"production\") && debugOptions && !isSSR) {\n cRef.effect.onTrack = debugOptions.onTrack;\n cRef.effect.onTrigger = debugOptions.onTrigger;\n }\n return cRef;\n}\n\nconst tick = /* @__PURE__ */ Promise.resolve();\nconst queue = [];\nlet queued = false;\nconst scheduler = (fn) => {\n queue.push(fn);\n if (!queued) {\n queued = true;\n tick.then(flush);\n }\n};\nconst flush = () => {\n for (let i = 0; i < queue.length; i++) {\n queue[i]();\n }\n queue.length = 0;\n queued = false;\n};\nclass DeferredComputedRefImpl {\n constructor(getter) {\n this.dep = void 0;\n this._dirty = true;\n this.__v_isRef = true;\n this[\"__v_isReadonly\"] = true;\n let compareTarget;\n let hasCompareTarget = false;\n let scheduled = false;\n this.effect = new ReactiveEffect(getter, (computedTrigger) => {\n if (this.dep) {\n if (computedTrigger) {\n compareTarget = this._value;\n hasCompareTarget = true;\n } else if (!scheduled) {\n const valueToCompare = hasCompareTarget ? compareTarget : this._value;\n scheduled = true;\n hasCompareTarget = false;\n scheduler(() => {\n if (this.effect.active && this._get() !== valueToCompare) {\n triggerRefValue(this);\n }\n scheduled = false;\n });\n }\n for (const e of this.dep) {\n if (e.computed instanceof DeferredComputedRefImpl) {\n e.scheduler(\n true\n /* computedTrigger */\n );\n }\n }\n }\n this._dirty = true;\n });\n this.effect.computed = this;\n }\n _get() {\n if (this._dirty) {\n this._dirty = false;\n return this._value = this.effect.run();\n }\n return this._value;\n }\n get value() {\n trackRefValue(this);\n return toRaw(this)._get();\n }\n}\nfunction deferredComputed(getter) {\n return new DeferredComputedRefImpl(getter);\n}\n\nexport { EffectScope, ITERATE_KEY, ReactiveEffect, computed, customRef, deferredComputed, effect, effectScope, enableTracking, getCurrentScope, isProxy, isReactive, isReadonly, isRef, isShallow, markRaw, onScopeDispose, pauseTracking, proxyRefs, reactive, readonly, ref, resetTracking, shallowReactive, shallowReadonly, shallowRef, stop, toRaw, toRef, toRefs, toValue, track, trigger, triggerRef, unref };\n", "import { pauseTracking, resetTracking, isRef, toRaw, getCurrentScope, isShallow as isShallow$1, isReactive, ReactiveEffect, ref, shallowReadonly, track, reactive, shallowReactive, trigger, isProxy, proxyRefs, markRaw, EffectScope, computed as computed$1, isReadonly } from '@vue/reactivity';\nexport { EffectScope, ReactiveEffect, customRef, effect, effectScope, getCurrentScope, isProxy, isReactive, isReadonly, isRef, isShallow, markRaw, onScopeDispose, proxyRefs, reactive, readonly, ref, shallowReactive, shallowReadonly, shallowRef, stop, toRaw, toRef, toRefs, toValue, triggerRef, unref } from '@vue/reactivity';\nimport { isString, isFunction, isPromise, isArray, NOOP, getGlobalThis, extend, EMPTY_OBJ, toHandlerKey, looseToNumber, hyphenate, camelize, isObject, isOn, hasOwn, isModelListener, toNumber, hasChanged, remove, isSet, isMap, isPlainObject, isBuiltInDirective, invokeArrayFns, isRegExp, capitalize, isGloballyWhitelisted, NO, def, isReservedProp, EMPTY_ARR, toRawType, makeMap, normalizeClass, normalizeStyle } from '@vue/shared';\nexport { camelize, capitalize, normalizeClass, normalizeProps, normalizeStyle, toDisplayString, toHandlerKey } from '@vue/shared';\n\nconst stack = [];\nfunction pushWarningContext(vnode) {\n stack.push(vnode);\n}\nfunction popWarningContext() {\n stack.pop();\n}\nfunction warn(msg, ...args) {\n if (!!!(process.env.NODE_ENV !== \"production\"))\n return;\n pauseTracking();\n const instance = stack.length ? stack[stack.length - 1].component : null;\n const appWarnHandler = instance && instance.appContext.config.warnHandler;\n const trace = getComponentTrace();\n if (appWarnHandler) {\n callWithErrorHandling(\n appWarnHandler,\n instance,\n 11,\n [\n msg + args.join(\"\"),\n instance && instance.proxy,\n trace.map(\n ({ vnode }) => `at <${formatComponentName(instance, vnode.type)}>`\n ).join(\"\\n\"),\n trace\n ]\n );\n } else {\n const warnArgs = [`[Vue warn]: ${msg}`, ...args];\n if (trace.length && // avoid spamming console during tests\n true) {\n warnArgs.push(`\n`, ...formatTrace(trace));\n }\n console.warn(...warnArgs);\n }\n resetTracking();\n}\nfunction getComponentTrace() {\n let currentVNode = stack[stack.length - 1];\n if (!currentVNode) {\n return [];\n }\n const normalizedStack = [];\n while (currentVNode) {\n const last = normalizedStack[0];\n if (last && last.vnode === currentVNode) {\n last.recurseCount++;\n } else {\n normalizedStack.push({\n vnode: currentVNode,\n recurseCount: 0\n });\n }\n const parentInstance = currentVNode.component && currentVNode.component.parent;\n currentVNode = parentInstance && parentInstance.vnode;\n }\n return normalizedStack;\n}\nfunction formatTrace(trace) {\n const logs = [];\n trace.forEach((entry, i) => {\n logs.push(...i === 0 ? [] : [`\n`], ...formatTraceEntry(entry));\n });\n return logs;\n}\nfunction formatTraceEntry({ vnode, recurseCount }) {\n const postfix = recurseCount > 0 ? `... (${recurseCount} recursive calls)` : ``;\n const isRoot = vnode.component ? vnode.component.parent == null : false;\n const open = ` at <${formatComponentName(\n vnode.component,\n vnode.type,\n isRoot\n )}`;\n const close = `>` + postfix;\n return vnode.props ? [open, ...formatProps(vnode.props), close] : [open + close];\n}\nfunction formatProps(props) {\n const res = [];\n const keys = Object.keys(props);\n keys.slice(0, 3).forEach((key) => {\n res.push(...formatProp(key, props[key]));\n });\n if (keys.length > 3) {\n res.push(` ...`);\n }\n return res;\n}\nfunction formatProp(key, value, raw) {\n if (isString(value)) {\n value = JSON.stringify(value);\n return raw ? value : [`${key}=${value}`];\n } else if (typeof value === \"number\" || typeof value === \"boolean\" || value == null) {\n return raw ? value : [`${key}=${value}`];\n } else if (isRef(value)) {\n value = formatProp(key, toRaw(value.value), true);\n return raw ? value : [`${key}=Ref<`, value, `>`];\n } else if (isFunction(value)) {\n return [`${key}=fn${value.name ? `<${value.name}>` : ``}`];\n } else {\n value = toRaw(value);\n return raw ? value : [`${key}=`, value];\n }\n}\nfunction assertNumber(val, type) {\n if (!!!(process.env.NODE_ENV !== \"production\"))\n return;\n if (val === void 0) {\n return;\n } else if (typeof val !== \"number\") {\n warn(`${type} is not a valid number - got ${JSON.stringify(val)}.`);\n } else if (isNaN(val)) {\n warn(`${type} is NaN - the duration expression might be incorrect.`);\n }\n}\n\nconst ErrorTypeStrings = {\n [\"sp\"]: \"serverPrefetch hook\",\n [\"bc\"]: \"beforeCreate hook\",\n [\"c\"]: \"created hook\",\n [\"bm\"]: \"beforeMount hook\",\n [\"m\"]: \"mounted hook\",\n [\"bu\"]: \"beforeUpdate hook\",\n [\"u\"]: \"updated\",\n [\"bum\"]: \"beforeUnmount hook\",\n [\"um\"]: \"unmounted hook\",\n [\"a\"]: \"activated hook\",\n [\"da\"]: \"deactivated hook\",\n [\"ec\"]: \"errorCaptured hook\",\n [\"rtc\"]: \"renderTracked hook\",\n [\"rtg\"]: \"renderTriggered hook\",\n [0]: \"setup function\",\n [1]: \"render function\",\n [2]: \"watcher getter\",\n [3]: \"watcher callback\",\n [4]: \"watcher cleanup function\",\n [5]: \"native event handler\",\n [6]: \"component event handler\",\n [7]: \"vnode hook\",\n [8]: \"directive hook\",\n [9]: \"transition hook\",\n [10]: \"app errorHandler\",\n [11]: \"app warnHandler\",\n [12]: \"ref function\",\n [13]: \"async component loader\",\n [14]: \"scheduler flush. This is likely a Vue internals bug. Please open an issue at https://new-issue.vuejs.org/?repo=vuejs/core\"\n};\nfunction callWithErrorHandling(fn, instance, type, args) {\n let res;\n try {\n res = args ? fn(...args) : fn();\n } catch (err) {\n handleError(err, instance, type);\n }\n return res;\n}\nfunction callWithAsyncErrorHandling(fn, instance, type, args) {\n if (isFunction(fn)) {\n const res = callWithErrorHandling(fn, instance, type, args);\n if (res && isPromise(res)) {\n res.catch((err) => {\n handleError(err, instance, type);\n });\n }\n return res;\n }\n const values = [];\n for (let i = 0; i < fn.length; i++) {\n values.push(callWithAsyncErrorHandling(fn[i], instance, type, args));\n }\n return values;\n}\nfunction handleError(err, instance, type, throwInDev = true) {\n const contextVNode = instance ? instance.vnode : null;\n if (instance) {\n let cur = instance.parent;\n const exposedInstance = instance.proxy;\n const errorInfo = !!(process.env.NODE_ENV !== \"production\") ? ErrorTypeStrings[type] : type;\n while (cur) {\n const errorCapturedHooks = cur.ec;\n if (errorCapturedHooks) {\n for (let i = 0; i < errorCapturedHooks.length; i++) {\n if (errorCapturedHooks[i](err, exposedInstance, errorInfo) === false) {\n return;\n }\n }\n }\n cur = cur.parent;\n }\n const appErrorHandler = instance.appContext.config.errorHandler;\n if (appErrorHandler) {\n callWithErrorHandling(\n appErrorHandler,\n null,\n 10,\n [err, exposedInstance, errorInfo]\n );\n return;\n }\n }\n logError(err, type, contextVNode, throwInDev);\n}\nfunction logError(err, type, contextVNode, throwInDev = true) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const info = ErrorTypeStrings[type];\n if (contextVNode) {\n pushWarningContext(contextVNode);\n }\n warn(`Unhandled error${info ? ` during execution of ${info}` : ``}`);\n if (contextVNode) {\n popWarningContext();\n }\n if (throwInDev) {\n throw err;\n } else {\n console.error(err);\n }\n } else {\n console.error(err);\n }\n}\n\nlet isFlushing = false;\nlet isFlushPending = false;\nconst queue = [];\nlet flushIndex = 0;\nconst pendingPostFlushCbs = [];\nlet activePostFlushCbs = null;\nlet postFlushIndex = 0;\nconst resolvedPromise = /* @__PURE__ */ Promise.resolve();\nlet currentFlushPromise = null;\nconst RECURSION_LIMIT = 100;\nfunction nextTick(fn) {\n const p = currentFlushPromise || resolvedPromise;\n return fn ? p.then(this ? fn.bind(this) : fn) : p;\n}\nfunction findInsertionIndex(id) {\n let start = flushIndex + 1;\n let end = queue.length;\n while (start < end) {\n const middle = start + end >>> 1;\n const middleJobId = getId(queue[middle]);\n middleJobId < id ? start = middle + 1 : end = middle;\n }\n return start;\n}\nfunction queueJob(job) {\n if (!queue.length || !queue.includes(\n job,\n isFlushing && job.allowRecurse ? flushIndex + 1 : flushIndex\n )) {\n if (job.id == null) {\n queue.push(job);\n } else {\n queue.splice(findInsertionIndex(job.id), 0, job);\n }\n queueFlush();\n }\n}\nfunction queueFlush() {\n if (!isFlushing && !isFlushPending) {\n isFlushPending = true;\n currentFlushPromise = resolvedPromise.then(flushJobs);\n }\n}\nfunction invalidateJob(job) {\n const i = queue.indexOf(job);\n if (i > flushIndex) {\n queue.splice(i, 1);\n }\n}\nfunction queuePostFlushCb(cb) {\n if (!isArray(cb)) {\n if (!activePostFlushCbs || !activePostFlushCbs.includes(\n cb,\n cb.allowRecurse ? postFlushIndex + 1 : postFlushIndex\n )) {\n pendingPostFlushCbs.push(cb);\n }\n } else {\n pendingPostFlushCbs.push(...cb);\n }\n queueFlush();\n}\nfunction flushPreFlushCbs(seen, i = isFlushing ? flushIndex + 1 : 0) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n seen = seen || /* @__PURE__ */ new Map();\n }\n for (; i < queue.length; i++) {\n const cb = queue[i];\n if (cb && cb.pre) {\n if (!!(process.env.NODE_ENV !== \"production\") && checkRecursiveUpdates(seen, cb)) {\n continue;\n }\n queue.splice(i, 1);\n i--;\n cb();\n }\n }\n}\nfunction flushPostFlushCbs(seen) {\n if (pendingPostFlushCbs.length) {\n const deduped = [...new Set(pendingPostFlushCbs)];\n pendingPostFlushCbs.length = 0;\n if (activePostFlushCbs) {\n activePostFlushCbs.push(...deduped);\n return;\n }\n activePostFlushCbs = deduped;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n seen = seen || /* @__PURE__ */ new Map();\n }\n activePostFlushCbs.sort((a, b) => getId(a) - getId(b));\n for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) {\n if (!!(process.env.NODE_ENV !== \"production\") && checkRecursiveUpdates(seen, activePostFlushCbs[postFlushIndex])) {\n continue;\n }\n activePostFlushCbs[postFlushIndex]();\n }\n activePostFlushCbs = null;\n postFlushIndex = 0;\n }\n}\nconst getId = (job) => job.id == null ? Infinity : job.id;\nconst comparator = (a, b) => {\n const diff = getId(a) - getId(b);\n if (diff === 0) {\n if (a.pre && !b.pre)\n return -1;\n if (b.pre && !a.pre)\n return 1;\n }\n return diff;\n};\nfunction flushJobs(seen) {\n isFlushPending = false;\n isFlushing = true;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n seen = seen || /* @__PURE__ */ new Map();\n }\n queue.sort(comparator);\n const check = !!(process.env.NODE_ENV !== \"production\") ? (job) => checkRecursiveUpdates(seen, job) : NOOP;\n try {\n for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {\n const job = queue[flushIndex];\n if (job && job.active !== false) {\n if (!!(process.env.NODE_ENV !== \"production\") && check(job)) {\n continue;\n }\n callWithErrorHandling(job, null, 14);\n }\n }\n } finally {\n flushIndex = 0;\n queue.length = 0;\n flushPostFlushCbs(seen);\n isFlushing = false;\n currentFlushPromise = null;\n if (queue.length || pendingPostFlushCbs.length) {\n flushJobs(seen);\n }\n }\n}\nfunction checkRecursiveUpdates(seen, fn) {\n if (!seen.has(fn)) {\n seen.set(fn, 1);\n } else {\n const count = seen.get(fn);\n if (count > RECURSION_LIMIT) {\n const instance = fn.ownerInstance;\n const componentName = instance && getComponentName(instance.type);\n warn(\n `Maximum recursive updates exceeded${componentName ? ` in component <${componentName}>` : ``}. This means you have a reactive effect that is mutating its own dependencies and thus recursively triggering itself. Possible sources include component template, render function, updated hook or watcher source function.`\n );\n return true;\n } else {\n seen.set(fn, count + 1);\n }\n }\n}\n\nlet isHmrUpdating = false;\nconst hmrDirtyComponents = /* @__PURE__ */ new Set();\nif (!!(process.env.NODE_ENV !== \"production\")) {\n getGlobalThis().__VUE_HMR_RUNTIME__ = {\n createRecord: tryWrap(createRecord),\n rerender: tryWrap(rerender),\n reload: tryWrap(reload)\n };\n}\nconst map = /* @__PURE__ */ new Map();\nfunction registerHMR(instance) {\n const id = instance.type.__hmrId;\n let record = map.get(id);\n if (!record) {\n createRecord(id, instance.type);\n record = map.get(id);\n }\n record.instances.add(instance);\n}\nfunction unregisterHMR(instance) {\n map.get(instance.type.__hmrId).instances.delete(instance);\n}\nfunction createRecord(id, initialDef) {\n if (map.has(id)) {\n return false;\n }\n map.set(id, {\n initialDef: normalizeClassComponent(initialDef),\n instances: /* @__PURE__ */ new Set()\n });\n return true;\n}\nfunction normalizeClassComponent(component) {\n return isClassComponent(component) ? component.__vccOpts : component;\n}\nfunction rerender(id, newRender) {\n const record = map.get(id);\n if (!record) {\n return;\n }\n record.initialDef.render = newRender;\n [...record.instances].forEach((instance) => {\n if (newRender) {\n instance.render = newRender;\n normalizeClassComponent(instance.type).render = newRender;\n }\n instance.renderCache = [];\n isHmrUpdating = true;\n instance.update();\n isHmrUpdating = false;\n });\n}\nfunction reload(id, newComp) {\n const record = map.get(id);\n if (!record)\n return;\n newComp = normalizeClassComponent(newComp);\n updateComponentDef(record.initialDef, newComp);\n const instances = [...record.instances];\n for (const instance of instances) {\n const oldComp = normalizeClassComponent(instance.type);\n if (!hmrDirtyComponents.has(oldComp)) {\n if (oldComp !== record.initialDef) {\n updateComponentDef(oldComp, newComp);\n }\n hmrDirtyComponents.add(oldComp);\n }\n instance.appContext.propsCache.delete(instance.type);\n instance.appContext.emitsCache.delete(instance.type);\n instance.appContext.optionsCache.delete(instance.type);\n if (instance.ceReload) {\n hmrDirtyComponents.add(oldComp);\n instance.ceReload(newComp.styles);\n hmrDirtyComponents.delete(oldComp);\n } else if (instance.parent) {\n queueJob(instance.parent.update);\n } else if (instance.appContext.reload) {\n instance.appContext.reload();\n } else if (typeof window !== \"undefined\") {\n window.location.reload();\n } else {\n console.warn(\n \"[HMR] Root or manually mounted instance modified. Full reload required.\"\n );\n }\n }\n queuePostFlushCb(() => {\n for (const instance of instances) {\n hmrDirtyComponents.delete(\n normalizeClassComponent(instance.type)\n );\n }\n });\n}\nfunction updateComponentDef(oldComp, newComp) {\n extend(oldComp, newComp);\n for (const key in oldComp) {\n if (key !== \"__file\" && !(key in newComp)) {\n delete oldComp[key];\n }\n }\n}\nfunction tryWrap(fn) {\n return (id, arg) => {\n try {\n return fn(id, arg);\n } catch (e) {\n console.error(e);\n console.warn(\n `[HMR] Something went wrong during Vue component hot-reload. Full reload required.`\n );\n }\n };\n}\n\nlet devtools;\nlet buffer = [];\nlet devtoolsNotInstalled = false;\nfunction emit$1(event, ...args) {\n if (devtools) {\n devtools.emit(event, ...args);\n } else if (!devtoolsNotInstalled) {\n buffer.push({ event, args });\n }\n}\nfunction setDevtoolsHook(hook, target) {\n var _a, _b;\n devtools = hook;\n if (devtools) {\n devtools.enabled = true;\n buffer.forEach(({ event, args }) => devtools.emit(event, ...args));\n buffer = [];\n } else if (\n // handle late devtools injection - only do this if we are in an actual\n // browser environment to avoid the timer handle stalling test runner exit\n // (#4815)\n typeof window !== \"undefined\" && // some envs mock window but not fully\n window.HTMLElement && // also exclude jsdom\n !((_b = (_a = window.navigator) == null ? void 0 : _a.userAgent) == null ? void 0 : _b.includes(\"jsdom\"))\n ) {\n const replay = target.__VUE_DEVTOOLS_HOOK_REPLAY__ = target.__VUE_DEVTOOLS_HOOK_REPLAY__ || [];\n replay.push((newHook) => {\n setDevtoolsHook(newHook, target);\n });\n setTimeout(() => {\n if (!devtools) {\n target.__VUE_DEVTOOLS_HOOK_REPLAY__ = null;\n devtoolsNotInstalled = true;\n buffer = [];\n }\n }, 3e3);\n } else {\n devtoolsNotInstalled = true;\n buffer = [];\n }\n}\nfunction devtoolsInitApp(app, version) {\n emit$1(\"app:init\" /* APP_INIT */, app, version, {\n Fragment,\n Text,\n Comment,\n Static\n });\n}\nfunction devtoolsUnmountApp(app) {\n emit$1(\"app:unmount\" /* APP_UNMOUNT */, app);\n}\nconst devtoolsComponentAdded = /* @__PURE__ */ createDevtoolsComponentHook(\n \"component:added\" /* COMPONENT_ADDED */\n);\nconst devtoolsComponentUpdated = /* @__PURE__ */ createDevtoolsComponentHook(\"component:updated\" /* COMPONENT_UPDATED */);\nconst _devtoolsComponentRemoved = /* @__PURE__ */ createDevtoolsComponentHook(\n \"component:removed\" /* COMPONENT_REMOVED */\n);\nconst devtoolsComponentRemoved = (component) => {\n if (devtools && typeof devtools.cleanupBuffer === \"function\" && // remove the component if it wasn't buffered\n !devtools.cleanupBuffer(component)) {\n _devtoolsComponentRemoved(component);\n }\n};\nfunction createDevtoolsComponentHook(hook) {\n return (component) => {\n emit$1(\n hook,\n component.appContext.app,\n component.uid,\n component.parent ? component.parent.uid : void 0,\n component\n );\n };\n}\nconst devtoolsPerfStart = /* @__PURE__ */ createDevtoolsPerformanceHook(\n \"perf:start\" /* PERFORMANCE_START */\n);\nconst devtoolsPerfEnd = /* @__PURE__ */ createDevtoolsPerformanceHook(\n \"perf:end\" /* PERFORMANCE_END */\n);\nfunction createDevtoolsPerformanceHook(hook) {\n return (component, type, time) => {\n emit$1(hook, component.appContext.app, component.uid, component, type, time);\n };\n}\nfunction devtoolsComponentEmit(component, event, params) {\n emit$1(\n \"component:emit\" /* COMPONENT_EMIT */,\n component.appContext.app,\n component,\n event,\n params\n );\n}\n\nfunction emit(instance, event, ...rawArgs) {\n if (instance.isUnmounted)\n return;\n const props = instance.vnode.props || EMPTY_OBJ;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const {\n emitsOptions,\n propsOptions: [propsOptions]\n } = instance;\n if (emitsOptions) {\n if (!(event in emitsOptions) && true) {\n if (!propsOptions || !(toHandlerKey(event) in propsOptions)) {\n warn(\n `Component emitted event \"${event}\" but it is neither declared in the emits option nor as an \"${toHandlerKey(event)}\" prop.`\n );\n }\n } else {\n const validator = emitsOptions[event];\n if (isFunction(validator)) {\n const isValid = validator(...rawArgs);\n if (!isValid) {\n warn(\n `Invalid event arguments: event validation failed for event \"${event}\".`\n );\n }\n }\n }\n }\n }\n let args = rawArgs;\n const isModelListener = event.startsWith(\"update:\");\n const modelArg = isModelListener && event.slice(7);\n if (modelArg && modelArg in props) {\n const modifiersKey = `${modelArg === \"modelValue\" ? \"model\" : modelArg}Modifiers`;\n const { number, trim } = props[modifiersKey] || EMPTY_OBJ;\n if (trim) {\n args = rawArgs.map((a) => isString(a) ? a.trim() : a);\n }\n if (number) {\n args = rawArgs.map(looseToNumber);\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentEmit(instance, event, args);\n }\n if (!!(process.env.NODE_ENV !== \"production\")) {\n const lowerCaseEvent = event.toLowerCase();\n if (lowerCaseEvent !== event && props[toHandlerKey(lowerCaseEvent)]) {\n warn(\n `Event \"${lowerCaseEvent}\" is emitted in component ${formatComponentName(\n instance,\n instance.type\n )} but the handler is registered for \"${event}\". Note that HTML attributes are case-insensitive and you cannot use v-on to listen to camelCase events when using in-DOM templates. You should probably use \"${hyphenate(event)}\" instead of \"${event}\".`\n );\n }\n }\n let handlerName;\n let handler = props[handlerName = toHandlerKey(event)] || // also try camelCase event handler (#2249)\n props[handlerName = toHandlerKey(camelize(event))];\n if (!handler && isModelListener) {\n handler = props[handlerName = toHandlerKey(hyphenate(event))];\n }\n if (handler) {\n callWithAsyncErrorHandling(\n handler,\n instance,\n 6,\n args\n );\n }\n const onceHandler = props[handlerName + `Once`];\n if (onceHandler) {\n if (!instance.emitted) {\n instance.emitted = {};\n } else if (instance.emitted[handlerName]) {\n return;\n }\n instance.emitted[handlerName] = true;\n callWithAsyncErrorHandling(\n onceHandler,\n instance,\n 6,\n args\n );\n }\n}\nfunction normalizeEmitsOptions(comp, appContext, asMixin = false) {\n const cache = appContext.emitsCache;\n const cached = cache.get(comp);\n if (cached !== void 0) {\n return cached;\n }\n const raw = comp.emits;\n let normalized = {};\n let hasExtends = false;\n if (__VUE_OPTIONS_API__ && !isFunction(comp)) {\n const extendEmits = (raw2) => {\n const normalizedFromExtend = normalizeEmitsOptions(raw2, appContext, true);\n if (normalizedFromExtend) {\n hasExtends = true;\n extend(normalized, normalizedFromExtend);\n }\n };\n if (!asMixin && appContext.mixins.length) {\n appContext.mixins.forEach(extendEmits);\n }\n if (comp.extends) {\n extendEmits(comp.extends);\n }\n if (comp.mixins) {\n comp.mixins.forEach(extendEmits);\n }\n }\n if (!raw && !hasExtends) {\n if (isObject(comp)) {\n cache.set(comp, null);\n }\n return null;\n }\n if (isArray(raw)) {\n raw.forEach((key) => normalized[key] = null);\n } else {\n extend(normalized, raw);\n }\n if (isObject(comp)) {\n cache.set(comp, normalized);\n }\n return normalized;\n}\nfunction isEmitListener(options, key) {\n if (!options || !isOn(key)) {\n return false;\n }\n key = key.slice(2).replace(/Once$/, \"\");\n return hasOwn(options, key[0].toLowerCase() + key.slice(1)) || hasOwn(options, hyphenate(key)) || hasOwn(options, key);\n}\n\nlet currentRenderingInstance = null;\nlet currentScopeId = null;\nfunction setCurrentRenderingInstance(instance) {\n const prev = currentRenderingInstance;\n currentRenderingInstance = instance;\n currentScopeId = instance && instance.type.__scopeId || null;\n return prev;\n}\nfunction pushScopeId(id) {\n currentScopeId = id;\n}\nfunction popScopeId() {\n currentScopeId = null;\n}\nconst withScopeId = (_id) => withCtx;\nfunction withCtx(fn, ctx = currentRenderingInstance, isNonScopedSlot) {\n if (!ctx)\n return fn;\n if (fn._n) {\n return fn;\n }\n const renderFnWithContext = (...args) => {\n if (renderFnWithContext._d) {\n setBlockTracking(-1);\n }\n const prevInstance = setCurrentRenderingInstance(ctx);\n let res;\n try {\n res = fn(...args);\n } finally {\n setCurrentRenderingInstance(prevInstance);\n if (renderFnWithContext._d) {\n setBlockTracking(1);\n }\n }\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentUpdated(ctx);\n }\n return res;\n };\n renderFnWithContext._n = true;\n renderFnWithContext._c = true;\n renderFnWithContext._d = true;\n return renderFnWithContext;\n}\n\nlet accessedAttrs = false;\nfunction markAttrsAccessed() {\n accessedAttrs = true;\n}\nfunction renderComponentRoot(instance) {\n const {\n type: Component,\n vnode,\n proxy,\n withProxy,\n props,\n propsOptions: [propsOptions],\n slots,\n attrs,\n emit,\n render,\n renderCache,\n data,\n setupState,\n ctx,\n inheritAttrs\n } = instance;\n let result;\n let fallthroughAttrs;\n const prev = setCurrentRenderingInstance(instance);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n accessedAttrs = false;\n }\n try {\n if (vnode.shapeFlag & 4) {\n const proxyToUse = withProxy || proxy;\n result = normalizeVNode(\n render.call(\n proxyToUse,\n proxyToUse,\n renderCache,\n props,\n setupState,\n data,\n ctx\n )\n );\n fallthroughAttrs = attrs;\n } else {\n const render2 = Component;\n if (!!(process.env.NODE_ENV !== \"production\") && attrs === props) {\n markAttrsAccessed();\n }\n result = normalizeVNode(\n render2.length > 1 ? render2(\n props,\n !!(process.env.NODE_ENV !== \"production\") ? {\n get attrs() {\n markAttrsAccessed();\n return attrs;\n },\n slots,\n emit\n } : { attrs, slots, emit }\n ) : render2(\n props,\n null\n /* we know it doesn't need it */\n )\n );\n fallthroughAttrs = Component.props ? attrs : getFunctionalFallthrough(attrs);\n }\n } catch (err) {\n blockStack.length = 0;\n handleError(err, instance, 1);\n result = createVNode(Comment);\n }\n let root = result;\n let setRoot = void 0;\n if (!!(process.env.NODE_ENV !== \"production\") && result.patchFlag > 0 && result.patchFlag & 2048) {\n [root, setRoot] = getChildRoot(result);\n }\n if (fallthroughAttrs && inheritAttrs !== false) {\n const keys = Object.keys(fallthroughAttrs);\n const { shapeFlag } = root;\n if (keys.length) {\n if (shapeFlag & (1 | 6)) {\n if (propsOptions && keys.some(isModelListener)) {\n fallthroughAttrs = filterModelListeners(\n fallthroughAttrs,\n propsOptions\n );\n }\n root = cloneVNode(root, fallthroughAttrs);\n } else if (!!(process.env.NODE_ENV !== \"production\") && !accessedAttrs && root.type !== Comment) {\n const allAttrs = Object.keys(attrs);\n const eventAttrs = [];\n const extraAttrs = [];\n for (let i = 0, l = allAttrs.length; i < l; i++) {\n const key = allAttrs[i];\n if (isOn(key)) {\n if (!isModelListener(key)) {\n eventAttrs.push(key[2].toLowerCase() + key.slice(3));\n }\n } else {\n extraAttrs.push(key);\n }\n }\n if (extraAttrs.length) {\n warn(\n `Extraneous non-props attributes (${extraAttrs.join(\", \")}) were passed to component but could not be automatically inherited because component renders fragment or text root nodes.`\n );\n }\n if (eventAttrs.length) {\n warn(\n `Extraneous non-emits event listeners (${eventAttrs.join(\", \")}) were passed to component but could not be automatically inherited because component renders fragment or text root nodes. If the listener is intended to be a component custom event listener only, declare it using the \"emits\" option.`\n );\n }\n }\n }\n }\n if (vnode.dirs) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isElementRoot(root)) {\n warn(\n `Runtime directive used on component with non-element root node. The directives will not function as intended.`\n );\n }\n root = cloneVNode(root);\n root.dirs = root.dirs ? root.dirs.concat(vnode.dirs) : vnode.dirs;\n }\n if (vnode.transition) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isElementRoot(root)) {\n warn(\n `Component inside renders non-element root node that cannot be animated.`\n );\n }\n root.transition = vnode.transition;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && setRoot) {\n setRoot(root);\n } else {\n result = root;\n }\n setCurrentRenderingInstance(prev);\n return result;\n}\nconst getChildRoot = (vnode) => {\n const rawChildren = vnode.children;\n const dynamicChildren = vnode.dynamicChildren;\n const childRoot = filterSingleRoot(rawChildren);\n if (!childRoot) {\n return [vnode, void 0];\n }\n const index = rawChildren.indexOf(childRoot);\n const dynamicIndex = dynamicChildren ? dynamicChildren.indexOf(childRoot) : -1;\n const setRoot = (updatedRoot) => {\n rawChildren[index] = updatedRoot;\n if (dynamicChildren) {\n if (dynamicIndex > -1) {\n dynamicChildren[dynamicIndex] = updatedRoot;\n } else if (updatedRoot.patchFlag > 0) {\n vnode.dynamicChildren = [...dynamicChildren, updatedRoot];\n }\n }\n };\n return [normalizeVNode(childRoot), setRoot];\n};\nfunction filterSingleRoot(children) {\n let singleRoot;\n for (let i = 0; i < children.length; i++) {\n const child = children[i];\n if (isVNode(child)) {\n if (child.type !== Comment || child.children === \"v-if\") {\n if (singleRoot) {\n return;\n } else {\n singleRoot = child;\n }\n }\n } else {\n return;\n }\n }\n return singleRoot;\n}\nconst getFunctionalFallthrough = (attrs) => {\n let res;\n for (const key in attrs) {\n if (key === \"class\" || key === \"style\" || isOn(key)) {\n (res || (res = {}))[key] = attrs[key];\n }\n }\n return res;\n};\nconst filterModelListeners = (attrs, props) => {\n const res = {};\n for (const key in attrs) {\n if (!isModelListener(key) || !(key.slice(9) in props)) {\n res[key] = attrs[key];\n }\n }\n return res;\n};\nconst isElementRoot = (vnode) => {\n return vnode.shapeFlag & (6 | 1) || vnode.type === Comment;\n};\nfunction shouldUpdateComponent(prevVNode, nextVNode, optimized) {\n const { props: prevProps, children: prevChildren, component } = prevVNode;\n const { props: nextProps, children: nextChildren, patchFlag } = nextVNode;\n const emits = component.emitsOptions;\n if (!!(process.env.NODE_ENV !== \"production\") && (prevChildren || nextChildren) && isHmrUpdating) {\n return true;\n }\n if (nextVNode.dirs || nextVNode.transition) {\n return true;\n }\n if (optimized && patchFlag >= 0) {\n if (patchFlag & 1024) {\n return true;\n }\n if (patchFlag & 16) {\n if (!prevProps) {\n return !!nextProps;\n }\n return hasPropsChanged(prevProps, nextProps, emits);\n } else if (patchFlag & 8) {\n const dynamicProps = nextVNode.dynamicProps;\n for (let i = 0; i < dynamicProps.length; i++) {\n const key = dynamicProps[i];\n if (nextProps[key] !== prevProps[key] && !isEmitListener(emits, key)) {\n return true;\n }\n }\n }\n } else {\n if (prevChildren || nextChildren) {\n if (!nextChildren || !nextChildren.$stable) {\n return true;\n }\n }\n if (prevProps === nextProps) {\n return false;\n }\n if (!prevProps) {\n return !!nextProps;\n }\n if (!nextProps) {\n return true;\n }\n return hasPropsChanged(prevProps, nextProps, emits);\n }\n return false;\n}\nfunction hasPropsChanged(prevProps, nextProps, emitsOptions) {\n const nextKeys = Object.keys(nextProps);\n if (nextKeys.length !== Object.keys(prevProps).length) {\n return true;\n }\n for (let i = 0; i < nextKeys.length; i++) {\n const key = nextKeys[i];\n if (nextProps[key] !== prevProps[key] && !isEmitListener(emitsOptions, key)) {\n return true;\n }\n }\n return false;\n}\nfunction updateHOCHostEl({ vnode, parent }, el) {\n while (parent && parent.subTree === vnode) {\n (vnode = parent.vnode).el = el;\n parent = parent.parent;\n }\n}\n\nconst isSuspense = (type) => type.__isSuspense;\nconst SuspenseImpl = {\n name: \"Suspense\",\n // In order to make Suspense tree-shakable, we need to avoid importing it\n // directly in the renderer. The renderer checks for the __isSuspense flag\n // on a vnode's type and calls the `process` method, passing in renderer\n // internals.\n __isSuspense: true,\n process(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals) {\n if (n1 == null) {\n mountSuspense(\n n2,\n container,\n anchor,\n parentComponent,\n parentSuspense,\n isSVG,\n slotScopeIds,\n optimized,\n rendererInternals\n );\n } else {\n patchSuspense(\n n1,\n n2,\n container,\n anchor,\n parentComponent,\n isSVG,\n slotScopeIds,\n optimized,\n rendererInternals\n );\n }\n },\n hydrate: hydrateSuspense,\n create: createSuspenseBoundary,\n normalize: normalizeSuspenseChildren\n};\nconst Suspense = SuspenseImpl ;\nfunction triggerEvent(vnode, name) {\n const eventListener = vnode.props && vnode.props[name];\n if (isFunction(eventListener)) {\n eventListener();\n }\n}\nfunction mountSuspense(vnode, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals) {\n const {\n p: patch,\n o: { createElement }\n } = rendererInternals;\n const hiddenContainer = createElement(\"div\");\n const suspense = vnode.suspense = createSuspenseBoundary(\n vnode,\n parentSuspense,\n parentComponent,\n container,\n hiddenContainer,\n anchor,\n isSVG,\n slotScopeIds,\n optimized,\n rendererInternals\n );\n patch(\n null,\n suspense.pendingBranch = vnode.ssContent,\n hiddenContainer,\n null,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds\n );\n if (suspense.deps > 0) {\n triggerEvent(vnode, \"onPending\");\n triggerEvent(vnode, \"onFallback\");\n patch(\n null,\n vnode.ssFallback,\n container,\n anchor,\n parentComponent,\n null,\n // fallback tree will not have suspense context\n isSVG,\n slotScopeIds\n );\n setActiveBranch(suspense, vnode.ssFallback);\n } else {\n suspense.resolve(false, true);\n }\n}\nfunction patchSuspense(n1, n2, container, anchor, parentComponent, isSVG, slotScopeIds, optimized, { p: patch, um: unmount, o: { createElement } }) {\n const suspense = n2.suspense = n1.suspense;\n suspense.vnode = n2;\n n2.el = n1.el;\n const newBranch = n2.ssContent;\n const newFallback = n2.ssFallback;\n const { activeBranch, pendingBranch, isInFallback, isHydrating } = suspense;\n if (pendingBranch) {\n suspense.pendingBranch = newBranch;\n if (isSameVNodeType(newBranch, pendingBranch)) {\n patch(\n pendingBranch,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n } else if (isInFallback) {\n patch(\n activeBranch,\n newFallback,\n container,\n anchor,\n parentComponent,\n null,\n // fallback tree will not have suspense context\n isSVG,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, newFallback);\n }\n } else {\n suspense.pendingId++;\n if (isHydrating) {\n suspense.isHydrating = false;\n suspense.activeBranch = pendingBranch;\n } else {\n unmount(pendingBranch, parentComponent, suspense);\n }\n suspense.deps = 0;\n suspense.effects.length = 0;\n suspense.hiddenContainer = createElement(\"div\");\n if (isInFallback) {\n patch(\n null,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n } else {\n patch(\n activeBranch,\n newFallback,\n container,\n anchor,\n parentComponent,\n null,\n // fallback tree will not have suspense context\n isSVG,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, newFallback);\n }\n } else if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\n patch(\n activeBranch,\n newBranch,\n container,\n anchor,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n suspense.resolve(true);\n } else {\n patch(\n null,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n }\n }\n }\n } else {\n if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\n patch(\n activeBranch,\n newBranch,\n container,\n anchor,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, newBranch);\n } else {\n triggerEvent(n2, \"onPending\");\n suspense.pendingBranch = newBranch;\n suspense.pendingId++;\n patch(\n null,\n newBranch,\n suspense.hiddenContainer,\n null,\n parentComponent,\n suspense,\n isSVG,\n slotScopeIds,\n optimized\n );\n if (suspense.deps <= 0) {\n suspense.resolve();\n } else {\n const { timeout, pendingId } = suspense;\n if (timeout > 0) {\n setTimeout(() => {\n if (suspense.pendingId === pendingId) {\n suspense.fallback(newFallback);\n }\n }, timeout);\n } else if (timeout === 0) {\n suspense.fallback(newFallback);\n }\n }\n }\n }\n}\nlet hasWarned = false;\nfunction createSuspenseBoundary(vnode, parentSuspense, parentComponent, container, hiddenContainer, anchor, isSVG, slotScopeIds, optimized, rendererInternals, isHydrating = false) {\n if (!!(process.env.NODE_ENV !== \"production\") && true && !hasWarned) {\n hasWarned = true;\n console[console.info ? \"info\" : \"log\"](\n ` is an experimental feature and its API will likely change.`\n );\n }\n const {\n p: patch,\n m: move,\n um: unmount,\n n: next,\n o: { parentNode, remove }\n } = rendererInternals;\n let parentSuspenseId;\n const isSuspensible = isVNodeSuspensible(vnode);\n if (isSuspensible) {\n if (parentSuspense == null ? void 0 : parentSuspense.pendingBranch) {\n parentSuspenseId = parentSuspense.pendingId;\n parentSuspense.deps++;\n }\n }\n const timeout = vnode.props ? toNumber(vnode.props.timeout) : void 0;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n assertNumber(timeout, `Suspense timeout`);\n }\n const suspense = {\n vnode,\n parent: parentSuspense,\n parentComponent,\n isSVG,\n container,\n hiddenContainer,\n anchor,\n deps: 0,\n pendingId: 0,\n timeout: typeof timeout === \"number\" ? timeout : -1,\n activeBranch: null,\n pendingBranch: null,\n isInFallback: true,\n isHydrating,\n isUnmounted: false,\n effects: [],\n resolve(resume = false, sync = false) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n if (!resume && !suspense.pendingBranch) {\n throw new Error(\n `suspense.resolve() is called without a pending branch.`\n );\n }\n if (suspense.isUnmounted) {\n throw new Error(\n `suspense.resolve() is called on an already unmounted suspense boundary.`\n );\n }\n }\n const {\n vnode: vnode2,\n activeBranch,\n pendingBranch,\n pendingId,\n effects,\n parentComponent: parentComponent2,\n container: container2\n } = suspense;\n if (suspense.isHydrating) {\n suspense.isHydrating = false;\n } else if (!resume) {\n const delayEnter = activeBranch && pendingBranch.transition && pendingBranch.transition.mode === \"out-in\";\n if (delayEnter) {\n activeBranch.transition.afterLeave = () => {\n if (pendingId === suspense.pendingId) {\n move(pendingBranch, container2, anchor2, 0);\n }\n };\n }\n let { anchor: anchor2 } = suspense;\n if (activeBranch) {\n anchor2 = next(activeBranch);\n unmount(activeBranch, parentComponent2, suspense, true);\n }\n if (!delayEnter) {\n move(pendingBranch, container2, anchor2, 0);\n }\n }\n setActiveBranch(suspense, pendingBranch);\n suspense.pendingBranch = null;\n suspense.isInFallback = false;\n let parent = suspense.parent;\n let hasUnresolvedAncestor = false;\n while (parent) {\n if (parent.pendingBranch) {\n parent.effects.push(...effects);\n hasUnresolvedAncestor = true;\n break;\n }\n parent = parent.parent;\n }\n if (!hasUnresolvedAncestor) {\n queuePostFlushCb(effects);\n }\n suspense.effects = [];\n if (isSuspensible) {\n if (parentSuspense && parentSuspense.pendingBranch && parentSuspenseId === parentSuspense.pendingId) {\n parentSuspense.deps--;\n if (parentSuspense.deps === 0 && !sync) {\n parentSuspense.resolve();\n }\n }\n }\n triggerEvent(vnode2, \"onResolve\");\n },\n fallback(fallbackVNode) {\n if (!suspense.pendingBranch) {\n return;\n }\n const { vnode: vnode2, activeBranch, parentComponent: parentComponent2, container: container2, isSVG: isSVG2 } = suspense;\n triggerEvent(vnode2, \"onFallback\");\n const anchor2 = next(activeBranch);\n const mountFallback = () => {\n if (!suspense.isInFallback) {\n return;\n }\n patch(\n null,\n fallbackVNode,\n container2,\n anchor2,\n parentComponent2,\n null,\n // fallback tree will not have suspense context\n isSVG2,\n slotScopeIds,\n optimized\n );\n setActiveBranch(suspense, fallbackVNode);\n };\n const delayEnter = fallbackVNode.transition && fallbackVNode.transition.mode === \"out-in\";\n if (delayEnter) {\n activeBranch.transition.afterLeave = mountFallback;\n }\n suspense.isInFallback = true;\n unmount(\n activeBranch,\n parentComponent2,\n null,\n // no suspense so unmount hooks fire now\n true\n // shouldRemove\n );\n if (!delayEnter) {\n mountFallback();\n }\n },\n move(container2, anchor2, type) {\n suspense.activeBranch && move(suspense.activeBranch, container2, anchor2, type);\n suspense.container = container2;\n },\n next() {\n return suspense.activeBranch && next(suspense.activeBranch);\n },\n registerDep(instance, setupRenderEffect) {\n const isInPendingSuspense = !!suspense.pendingBranch;\n if (isInPendingSuspense) {\n suspense.deps++;\n }\n const hydratedEl = instance.vnode.el;\n instance.asyncDep.catch((err) => {\n handleError(err, instance, 0);\n }).then((asyncSetupResult) => {\n if (instance.isUnmounted || suspense.isUnmounted || suspense.pendingId !== instance.suspenseId) {\n return;\n }\n instance.asyncResolved = true;\n const { vnode: vnode2 } = instance;\n if (!!(process.env.NODE_ENV !== \"production\")) {\n pushWarningContext(vnode2);\n }\n handleSetupResult(instance, asyncSetupResult, false);\n if (hydratedEl) {\n vnode2.el = hydratedEl;\n }\n const placeholder = !hydratedEl && instance.subTree.el;\n setupRenderEffect(\n instance,\n vnode2,\n // component may have been moved before resolve.\n // if this is not a hydration, instance.subTree will be the comment\n // placeholder.\n parentNode(hydratedEl || instance.subTree.el),\n // anchor will not be used if this is hydration, so only need to\n // consider the comment placeholder case.\n hydratedEl ? null : next(instance.subTree),\n suspense,\n isSVG,\n optimized\n );\n if (placeholder) {\n remove(placeholder);\n }\n updateHOCHostEl(instance, vnode2.el);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n popWarningContext();\n }\n if (isInPendingSuspense && --suspense.deps === 0) {\n suspense.resolve();\n }\n });\n },\n unmount(parentSuspense2, doRemove) {\n suspense.isUnmounted = true;\n if (suspense.activeBranch) {\n unmount(\n suspense.activeBranch,\n parentComponent,\n parentSuspense2,\n doRemove\n );\n }\n if (suspense.pendingBranch) {\n unmount(\n suspense.pendingBranch,\n parentComponent,\n parentSuspense2,\n doRemove\n );\n }\n }\n };\n return suspense;\n}\nfunction hydrateSuspense(node, vnode, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals, hydrateNode) {\n const suspense = vnode.suspense = createSuspenseBoundary(\n vnode,\n parentSuspense,\n parentComponent,\n node.parentNode,\n document.createElement(\"div\"),\n null,\n isSVG,\n slotScopeIds,\n optimized,\n rendererInternals,\n true\n /* hydrating */\n );\n const result = hydrateNode(\n node,\n suspense.pendingBranch = vnode.ssContent,\n parentComponent,\n suspense,\n slotScopeIds,\n optimized\n );\n if (suspense.deps === 0) {\n suspense.resolve(false, true);\n }\n return result;\n}\nfunction normalizeSuspenseChildren(vnode) {\n const { shapeFlag, children } = vnode;\n const isSlotChildren = shapeFlag & 32;\n vnode.ssContent = normalizeSuspenseSlot(\n isSlotChildren ? children.default : children\n );\n vnode.ssFallback = isSlotChildren ? normalizeSuspenseSlot(children.fallback) : createVNode(Comment);\n}\nfunction normalizeSuspenseSlot(s) {\n let block;\n if (isFunction(s)) {\n const trackBlock = isBlockTreeEnabled && s._c;\n if (trackBlock) {\n s._d = false;\n openBlock();\n }\n s = s();\n if (trackBlock) {\n s._d = true;\n block = currentBlock;\n closeBlock();\n }\n }\n if (isArray(s)) {\n const singleChild = filterSingleRoot(s);\n if (!!(process.env.NODE_ENV !== \"production\") && !singleChild) {\n warn(` slots expect a single root node.`);\n }\n s = singleChild;\n }\n s = normalizeVNode(s);\n if (block && !s.dynamicChildren) {\n s.dynamicChildren = block.filter((c) => c !== s);\n }\n return s;\n}\nfunction queueEffectWithSuspense(fn, suspense) {\n if (suspense && suspense.pendingBranch) {\n if (isArray(fn)) {\n suspense.effects.push(...fn);\n } else {\n suspense.effects.push(fn);\n }\n } else {\n queuePostFlushCb(fn);\n }\n}\nfunction setActiveBranch(suspense, branch) {\n suspense.activeBranch = branch;\n const { vnode, parentComponent } = suspense;\n const el = vnode.el = branch.el;\n if (parentComponent && parentComponent.subTree === vnode) {\n parentComponent.vnode.el = el;\n updateHOCHostEl(parentComponent, el);\n }\n}\nfunction isVNodeSuspensible(vnode) {\n var _a;\n return ((_a = vnode.props) == null ? void 0 : _a.suspensible) != null && vnode.props.suspensible !== false;\n}\n\nfunction watchEffect(effect, options) {\n return doWatch(effect, null, options);\n}\nfunction watchPostEffect(effect, options) {\n return doWatch(\n effect,\n null,\n !!(process.env.NODE_ENV !== \"production\") ? extend({}, options, { flush: \"post\" }) : { flush: \"post\" }\n );\n}\nfunction watchSyncEffect(effect, options) {\n return doWatch(\n effect,\n null,\n !!(process.env.NODE_ENV !== \"production\") ? extend({}, options, { flush: \"sync\" }) : { flush: \"sync\" }\n );\n}\nconst INITIAL_WATCHER_VALUE = {};\nfunction watch(source, cb, options) {\n if (!!(process.env.NODE_ENV !== \"production\") && !isFunction(cb)) {\n warn(\n `\\`watch(fn, options?)\\` signature has been moved to a separate API. Use \\`watchEffect(fn, options?)\\` instead. \\`watch\\` now only supports \\`watch(source, cb, options?) signature.`\n );\n }\n return doWatch(source, cb, options);\n}\nfunction doWatch(source, cb, { immediate, deep, flush, onTrack, onTrigger } = EMPTY_OBJ) {\n var _a;\n if (!!(process.env.NODE_ENV !== \"production\") && !cb) {\n if (immediate !== void 0) {\n warn(\n `watch() \"immediate\" option is only respected when using the watch(source, callback, options?) signature.`\n );\n }\n if (deep !== void 0) {\n warn(\n `watch() \"deep\" option is only respected when using the watch(source, callback, options?) signature.`\n );\n }\n }\n const warnInvalidSource = (s) => {\n warn(\n `Invalid watch source: `,\n s,\n `A watch source can only be a getter/effect function, a ref, a reactive object, or an array of these types.`\n );\n };\n const instance = getCurrentScope() === ((_a = currentInstance) == null ? void 0 : _a.scope) ? currentInstance : null;\n let getter;\n let forceTrigger = false;\n let isMultiSource = false;\n if (isRef(source)) {\n getter = () => source.value;\n forceTrigger = isShallow$1(source);\n } else if (isReactive(source)) {\n getter = () => source;\n deep = true;\n } else if (isArray(source)) {\n isMultiSource = true;\n forceTrigger = source.some((s) => isReactive(s) || isShallow$1(s));\n getter = () => source.map((s) => {\n if (isRef(s)) {\n return s.value;\n } else if (isReactive(s)) {\n return traverse(s);\n } else if (isFunction(s)) {\n return callWithErrorHandling(s, instance, 2);\n } else {\n !!(process.env.NODE_ENV !== \"production\") && warnInvalidSource(s);\n }\n });\n } else if (isFunction(source)) {\n if (cb) {\n getter = () => callWithErrorHandling(source, instance, 2);\n } else {\n getter = () => {\n if (instance && instance.isUnmounted) {\n return;\n }\n if (cleanup) {\n cleanup();\n }\n return callWithAsyncErrorHandling(\n source,\n instance,\n 3,\n [onCleanup]\n );\n };\n }\n } else {\n getter = NOOP;\n !!(process.env.NODE_ENV !== \"production\") && warnInvalidSource(source);\n }\n if (cb && deep) {\n const baseGetter = getter;\n getter = () => traverse(baseGetter());\n }\n let cleanup;\n let onCleanup = (fn) => {\n cleanup = effect.onStop = () => {\n callWithErrorHandling(fn, instance, 4);\n };\n };\n let ssrCleanup;\n if (isInSSRComponentSetup) {\n onCleanup = NOOP;\n if (!cb) {\n getter();\n } else if (immediate) {\n callWithAsyncErrorHandling(cb, instance, 3, [\n getter(),\n isMultiSource ? [] : void 0,\n onCleanup\n ]);\n }\n if (flush === \"sync\") {\n const ctx = useSSRContext();\n ssrCleanup = ctx.__watcherHandles || (ctx.__watcherHandles = []);\n } else {\n return NOOP;\n }\n }\n let oldValue = isMultiSource ? new Array(source.length).fill(INITIAL_WATCHER_VALUE) : INITIAL_WATCHER_VALUE;\n const job = () => {\n if (!effect.active) {\n return;\n }\n if (cb) {\n const newValue = effect.run();\n if (deep || forceTrigger || (isMultiSource ? newValue.some(\n (v, i) => hasChanged(v, oldValue[i])\n ) : hasChanged(newValue, oldValue)) || false) {\n if (cleanup) {\n cleanup();\n }\n callWithAsyncErrorHandling(cb, instance, 3, [\n newValue,\n // pass undefined as the old value when it's changed for the first time\n oldValue === INITIAL_WATCHER_VALUE ? void 0 : isMultiSource && oldValue[0] === INITIAL_WATCHER_VALUE ? [] : oldValue,\n onCleanup\n ]);\n oldValue = newValue;\n }\n } else {\n effect.run();\n }\n };\n job.allowRecurse = !!cb;\n let scheduler;\n if (flush === \"sync\") {\n scheduler = job;\n } else if (flush === \"post\") {\n scheduler = () => queuePostRenderEffect(job, instance && instance.suspense);\n } else {\n job.pre = true;\n if (instance)\n job.id = instance.uid;\n scheduler = () => queueJob(job);\n }\n const effect = new ReactiveEffect(getter, scheduler);\n if (!!(process.env.NODE_ENV !== \"production\")) {\n effect.onTrack = onTrack;\n effect.onTrigger = onTrigger;\n }\n if (cb) {\n if (immediate) {\n job();\n } else {\n oldValue = effect.run();\n }\n } else if (flush === \"post\") {\n queuePostRenderEffect(\n effect.run.bind(effect),\n instance && instance.suspense\n );\n } else {\n effect.run();\n }\n const unwatch = () => {\n effect.stop();\n if (instance && instance.scope) {\n remove(instance.scope.effects, effect);\n }\n };\n if (ssrCleanup)\n ssrCleanup.push(unwatch);\n return unwatch;\n}\nfunction instanceWatch(source, value, options) {\n const publicThis = this.proxy;\n const getter = isString(source) ? source.includes(\".\") ? createPathGetter(publicThis, source) : () => publicThis[source] : source.bind(publicThis, publicThis);\n let cb;\n if (isFunction(value)) {\n cb = value;\n } else {\n cb = value.handler;\n options = value;\n }\n const cur = currentInstance;\n setCurrentInstance(this);\n const res = doWatch(getter, cb.bind(publicThis), options);\n if (cur) {\n setCurrentInstance(cur);\n } else {\n unsetCurrentInstance();\n }\n return res;\n}\nfunction createPathGetter(ctx, path) {\n const segments = path.split(\".\");\n return () => {\n let cur = ctx;\n for (let i = 0; i < segments.length && cur; i++) {\n cur = cur[segments[i]];\n }\n return cur;\n };\n}\nfunction traverse(value, seen) {\n if (!isObject(value) || value[\"__v_skip\"]) {\n return value;\n }\n seen = seen || /* @__PURE__ */ new Set();\n if (seen.has(value)) {\n return value;\n }\n seen.add(value);\n if (isRef(value)) {\n traverse(value.value, seen);\n } else if (isArray(value)) {\n for (let i = 0; i < value.length; i++) {\n traverse(value[i], seen);\n }\n } else if (isSet(value) || isMap(value)) {\n value.forEach((v) => {\n traverse(v, seen);\n });\n } else if (isPlainObject(value)) {\n for (const key in value) {\n traverse(value[key], seen);\n }\n }\n return value;\n}\n\nfunction validateDirectiveName(name) {\n if (isBuiltInDirective(name)) {\n warn(\"Do not use built-in directive ids as custom directive id: \" + name);\n }\n}\nfunction withDirectives(vnode, directives) {\n const internalInstance = currentRenderingInstance;\n if (internalInstance === null) {\n !!(process.env.NODE_ENV !== \"production\") && warn(`withDirectives can only be used inside render functions.`);\n return vnode;\n }\n const instance = getExposeProxy(internalInstance) || internalInstance.proxy;\n const bindings = vnode.dirs || (vnode.dirs = []);\n for (let i = 0; i < directives.length; i++) {\n let [dir, value, arg, modifiers = EMPTY_OBJ] = directives[i];\n if (dir) {\n if (isFunction(dir)) {\n dir = {\n mounted: dir,\n updated: dir\n };\n }\n if (dir.deep) {\n traverse(value);\n }\n bindings.push({\n dir,\n instance,\n value,\n oldValue: void 0,\n arg,\n modifiers\n });\n }\n }\n return vnode;\n}\nfunction invokeDirectiveHook(vnode, prevVNode, instance, name) {\n const bindings = vnode.dirs;\n const oldBindings = prevVNode && prevVNode.dirs;\n for (let i = 0; i < bindings.length; i++) {\n const binding = bindings[i];\n if (oldBindings) {\n binding.oldValue = oldBindings[i].value;\n }\n let hook = binding.dir[name];\n if (hook) {\n pauseTracking();\n callWithAsyncErrorHandling(hook, instance, 8, [\n vnode.el,\n binding,\n vnode,\n prevVNode\n ]);\n resetTracking();\n }\n }\n}\n\nfunction useTransitionState() {\n const state = {\n isMounted: false,\n isLeaving: false,\n isUnmounting: false,\n leavingVNodes: /* @__PURE__ */ new Map()\n };\n onMounted(() => {\n state.isMounted = true;\n });\n onBeforeUnmount(() => {\n state.isUnmounting = true;\n });\n return state;\n}\nconst TransitionHookValidator = [Function, Array];\nconst BaseTransitionPropsValidators = {\n mode: String,\n appear: Boolean,\n persisted: Boolean,\n // enter\n onBeforeEnter: TransitionHookValidator,\n onEnter: TransitionHookValidator,\n onAfterEnter: TransitionHookValidator,\n onEnterCancelled: TransitionHookValidator,\n // leave\n onBeforeLeave: TransitionHookValidator,\n onLeave: TransitionHookValidator,\n onAfterLeave: TransitionHookValidator,\n onLeaveCancelled: TransitionHookValidator,\n // appear\n onBeforeAppear: TransitionHookValidator,\n onAppear: TransitionHookValidator,\n onAfterAppear: TransitionHookValidator,\n onAppearCancelled: TransitionHookValidator\n};\nconst BaseTransitionImpl = {\n name: `BaseTransition`,\n props: BaseTransitionPropsValidators,\n setup(props, { slots }) {\n const instance = getCurrentInstance();\n const state = useTransitionState();\n let prevTransitionKey;\n return () => {\n const children = slots.default && getTransitionRawChildren(slots.default(), true);\n if (!children || !children.length) {\n return;\n }\n let child = children[0];\n if (children.length > 1) {\n let hasFound = false;\n for (const c of children) {\n if (c.type !== Comment) {\n if (!!(process.env.NODE_ENV !== \"production\") && hasFound) {\n warn(\n \" can only be used on a single element or component. Use for lists.\"\n );\n break;\n }\n child = c;\n hasFound = true;\n if (!!!(process.env.NODE_ENV !== \"production\"))\n break;\n }\n }\n }\n const rawProps = toRaw(props);\n const { mode } = rawProps;\n if (!!(process.env.NODE_ENV !== \"production\") && mode && mode !== \"in-out\" && mode !== \"out-in\" && mode !== \"default\") {\n warn(`invalid mode: ${mode}`);\n }\n if (state.isLeaving) {\n return emptyPlaceholder(child);\n }\n const innerChild = getKeepAliveChild(child);\n if (!innerChild) {\n return emptyPlaceholder(child);\n }\n const enterHooks = resolveTransitionHooks(\n innerChild,\n rawProps,\n state,\n instance\n );\n setTransitionHooks(innerChild, enterHooks);\n const oldChild = instance.subTree;\n const oldInnerChild = oldChild && getKeepAliveChild(oldChild);\n let transitionKeyChanged = false;\n const { getTransitionKey } = innerChild.type;\n if (getTransitionKey) {\n const key = getTransitionKey();\n if (prevTransitionKey === void 0) {\n prevTransitionKey = key;\n } else if (key !== prevTransitionKey) {\n prevTransitionKey = key;\n transitionKeyChanged = true;\n }\n }\n if (oldInnerChild && oldInnerChild.type !== Comment && (!isSameVNodeType(innerChild, oldInnerChild) || transitionKeyChanged)) {\n const leavingHooks = resolveTransitionHooks(\n oldInnerChild,\n rawProps,\n state,\n instance\n );\n setTransitionHooks(oldInnerChild, leavingHooks);\n if (mode === \"out-in\") {\n state.isLeaving = true;\n leavingHooks.afterLeave = () => {\n state.isLeaving = false;\n if (instance.update.active !== false) {\n instance.update();\n }\n };\n return emptyPlaceholder(child);\n } else if (mode === \"in-out\" && innerChild.type !== Comment) {\n leavingHooks.delayLeave = (el, earlyRemove, delayedLeave) => {\n const leavingVNodesCache = getLeavingNodesForType(\n state,\n oldInnerChild\n );\n leavingVNodesCache[String(oldInnerChild.key)] = oldInnerChild;\n el._leaveCb = () => {\n earlyRemove();\n el._leaveCb = void 0;\n delete enterHooks.delayedLeave;\n };\n enterHooks.delayedLeave = delayedLeave;\n };\n }\n }\n return child;\n };\n }\n};\nconst BaseTransition = BaseTransitionImpl;\nfunction getLeavingNodesForType(state, vnode) {\n const { leavingVNodes } = state;\n let leavingVNodesCache = leavingVNodes.get(vnode.type);\n if (!leavingVNodesCache) {\n leavingVNodesCache = /* @__PURE__ */ Object.create(null);\n leavingVNodes.set(vnode.type, leavingVNodesCache);\n }\n return leavingVNodesCache;\n}\nfunction resolveTransitionHooks(vnode, props, state, instance) {\n const {\n appear,\n mode,\n persisted = false,\n onBeforeEnter,\n onEnter,\n onAfterEnter,\n onEnterCancelled,\n onBeforeLeave,\n onLeave,\n onAfterLeave,\n onLeaveCancelled,\n onBeforeAppear,\n onAppear,\n onAfterAppear,\n onAppearCancelled\n } = props;\n const key = String(vnode.key);\n const leavingVNodesCache = getLeavingNodesForType(state, vnode);\n const callHook = (hook, args) => {\n hook && callWithAsyncErrorHandling(\n hook,\n instance,\n 9,\n args\n );\n };\n const callAsyncHook = (hook, args) => {\n const done = args[1];\n callHook(hook, args);\n if (isArray(hook)) {\n if (hook.every((hook2) => hook2.length <= 1))\n done();\n } else if (hook.length <= 1) {\n done();\n }\n };\n const hooks = {\n mode,\n persisted,\n beforeEnter(el) {\n let hook = onBeforeEnter;\n if (!state.isMounted) {\n if (appear) {\n hook = onBeforeAppear || onBeforeEnter;\n } else {\n return;\n }\n }\n if (el._leaveCb) {\n el._leaveCb(\n true\n /* cancelled */\n );\n }\n const leavingVNode = leavingVNodesCache[key];\n if (leavingVNode && isSameVNodeType(vnode, leavingVNode) && leavingVNode.el._leaveCb) {\n leavingVNode.el._leaveCb();\n }\n callHook(hook, [el]);\n },\n enter(el) {\n let hook = onEnter;\n let afterHook = onAfterEnter;\n let cancelHook = onEnterCancelled;\n if (!state.isMounted) {\n if (appear) {\n hook = onAppear || onEnter;\n afterHook = onAfterAppear || onAfterEnter;\n cancelHook = onAppearCancelled || onEnterCancelled;\n } else {\n return;\n }\n }\n let called = false;\n const done = el._enterCb = (cancelled) => {\n if (called)\n return;\n called = true;\n if (cancelled) {\n callHook(cancelHook, [el]);\n } else {\n callHook(afterHook, [el]);\n }\n if (hooks.delayedLeave) {\n hooks.delayedLeave();\n }\n el._enterCb = void 0;\n };\n if (hook) {\n callAsyncHook(hook, [el, done]);\n } else {\n done();\n }\n },\n leave(el, remove) {\n const key2 = String(vnode.key);\n if (el._enterCb) {\n el._enterCb(\n true\n /* cancelled */\n );\n }\n if (state.isUnmounting) {\n return remove();\n }\n callHook(onBeforeLeave, [el]);\n let called = false;\n const done = el._leaveCb = (cancelled) => {\n if (called)\n return;\n called = true;\n remove();\n if (cancelled) {\n callHook(onLeaveCancelled, [el]);\n } else {\n callHook(onAfterLeave, [el]);\n }\n el._leaveCb = void 0;\n if (leavingVNodesCache[key2] === vnode) {\n delete leavingVNodesCache[key2];\n }\n };\n leavingVNodesCache[key2] = vnode;\n if (onLeave) {\n callAsyncHook(onLeave, [el, done]);\n } else {\n done();\n }\n },\n clone(vnode2) {\n return resolveTransitionHooks(vnode2, props, state, instance);\n }\n };\n return hooks;\n}\nfunction emptyPlaceholder(vnode) {\n if (isKeepAlive(vnode)) {\n vnode = cloneVNode(vnode);\n vnode.children = null;\n return vnode;\n }\n}\nfunction getKeepAliveChild(vnode) {\n return isKeepAlive(vnode) ? vnode.children ? vnode.children[0] : void 0 : vnode;\n}\nfunction setTransitionHooks(vnode, hooks) {\n if (vnode.shapeFlag & 6 && vnode.component) {\n setTransitionHooks(vnode.component.subTree, hooks);\n } else if (vnode.shapeFlag & 128) {\n vnode.ssContent.transition = hooks.clone(vnode.ssContent);\n vnode.ssFallback.transition = hooks.clone(vnode.ssFallback);\n } else {\n vnode.transition = hooks;\n }\n}\nfunction getTransitionRawChildren(children, keepComment = false, parentKey) {\n let ret = [];\n let keyedFragmentCount = 0;\n for (let i = 0; i < children.length; i++) {\n let child = children[i];\n const key = parentKey == null ? child.key : String(parentKey) + String(child.key != null ? child.key : i);\n if (child.type === Fragment) {\n if (child.patchFlag & 128)\n keyedFragmentCount++;\n ret = ret.concat(\n getTransitionRawChildren(child.children, keepComment, key)\n );\n } else if (keepComment || child.type !== Comment) {\n ret.push(key != null ? cloneVNode(child, { key }) : child);\n }\n }\n if (keyedFragmentCount > 1) {\n for (let i = 0; i < ret.length; i++) {\n ret[i].patchFlag = -2;\n }\n }\n return ret;\n}\n\nfunction defineComponent(options, extraOptions) {\n return isFunction(options) ? (\n // #8326: extend call and options.name access are considered side-effects\n // by Rollup, so we have to wrap it in a pure-annotated IIFE.\n /* @__PURE__ */ (() => extend({ name: options.name }, extraOptions, { setup: options }))()\n ) : options;\n}\n\nconst isAsyncWrapper = (i) => !!i.type.__asyncLoader;\nfunction defineAsyncComponent(source) {\n if (isFunction(source)) {\n source = { loader: source };\n }\n const {\n loader,\n loadingComponent,\n errorComponent,\n delay = 200,\n timeout,\n // undefined = never times out\n suspensible = true,\n onError: userOnError\n } = source;\n let pendingRequest = null;\n let resolvedComp;\n let retries = 0;\n const retry = () => {\n retries++;\n pendingRequest = null;\n return load();\n };\n const load = () => {\n let thisRequest;\n return pendingRequest || (thisRequest = pendingRequest = loader().catch((err) => {\n err = err instanceof Error ? err : new Error(String(err));\n if (userOnError) {\n return new Promise((resolve, reject) => {\n const userRetry = () => resolve(retry());\n const userFail = () => reject(err);\n userOnError(err, userRetry, userFail, retries + 1);\n });\n } else {\n throw err;\n }\n }).then((comp) => {\n if (thisRequest !== pendingRequest && pendingRequest) {\n return pendingRequest;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && !comp) {\n warn(\n `Async component loader resolved to undefined. If you are using retry(), make sure to return its return value.`\n );\n }\n if (comp && (comp.__esModule || comp[Symbol.toStringTag] === \"Module\")) {\n comp = comp.default;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && comp && !isObject(comp) && !isFunction(comp)) {\n throw new Error(`Invalid async component load result: ${comp}`);\n }\n resolvedComp = comp;\n return comp;\n }));\n };\n return defineComponent({\n name: \"AsyncComponentWrapper\",\n __asyncLoader: load,\n get __asyncResolved() {\n return resolvedComp;\n },\n setup() {\n const instance = currentInstance;\n if (resolvedComp) {\n return () => createInnerComp(resolvedComp, instance);\n }\n const onError = (err) => {\n pendingRequest = null;\n handleError(\n err,\n instance,\n 13,\n !errorComponent\n /* do not throw in dev if user provided error component */\n );\n };\n if (suspensible && instance.suspense || isInSSRComponentSetup) {\n return load().then((comp) => {\n return () => createInnerComp(comp, instance);\n }).catch((err) => {\n onError(err);\n return () => errorComponent ? createVNode(errorComponent, {\n error: err\n }) : null;\n });\n }\n const loaded = ref(false);\n const error = ref();\n const delayed = ref(!!delay);\n if (delay) {\n setTimeout(() => {\n delayed.value = false;\n }, delay);\n }\n if (timeout != null) {\n setTimeout(() => {\n if (!loaded.value && !error.value) {\n const err = new Error(\n `Async component timed out after ${timeout}ms.`\n );\n onError(err);\n error.value = err;\n }\n }, timeout);\n }\n load().then(() => {\n loaded.value = true;\n if (instance.parent && isKeepAlive(instance.parent.vnode)) {\n queueJob(instance.parent.update);\n }\n }).catch((err) => {\n onError(err);\n error.value = err;\n });\n return () => {\n if (loaded.value && resolvedComp) {\n return createInnerComp(resolvedComp, instance);\n } else if (error.value && errorComponent) {\n return createVNode(errorComponent, {\n error: error.value\n });\n } else if (loadingComponent && !delayed.value) {\n return createVNode(loadingComponent);\n }\n };\n }\n });\n}\nfunction createInnerComp(comp, parent) {\n const { ref: ref2, props, children, ce } = parent.vnode;\n const vnode = createVNode(comp, props, children);\n vnode.ref = ref2;\n vnode.ce = ce;\n delete parent.vnode.ce;\n return vnode;\n}\n\nconst isKeepAlive = (vnode) => vnode.type.__isKeepAlive;\nconst KeepAliveImpl = {\n name: `KeepAlive`,\n // Marker for special handling inside the renderer. We are not using a ===\n // check directly on KeepAlive in the renderer, because importing it directly\n // would prevent it from being tree-shaken.\n __isKeepAlive: true,\n props: {\n include: [String, RegExp, Array],\n exclude: [String, RegExp, Array],\n max: [String, Number]\n },\n setup(props, { slots }) {\n const instance = getCurrentInstance();\n const sharedContext = instance.ctx;\n if (!sharedContext.renderer) {\n return () => {\n const children = slots.default && slots.default();\n return children && children.length === 1 ? children[0] : children;\n };\n }\n const cache = /* @__PURE__ */ new Map();\n const keys = /* @__PURE__ */ new Set();\n let current = null;\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n instance.__v_cache = cache;\n }\n const parentSuspense = instance.suspense;\n const {\n renderer: {\n p: patch,\n m: move,\n um: _unmount,\n o: { createElement }\n }\n } = sharedContext;\n const storageContainer = createElement(\"div\");\n sharedContext.activate = (vnode, container, anchor, isSVG, optimized) => {\n const instance2 = vnode.component;\n move(vnode, container, anchor, 0, parentSuspense);\n patch(\n instance2.vnode,\n vnode,\n container,\n anchor,\n instance2,\n parentSuspense,\n isSVG,\n vnode.slotScopeIds,\n optimized\n );\n queuePostRenderEffect(() => {\n instance2.isDeactivated = false;\n if (instance2.a) {\n invokeArrayFns(instance2.a);\n }\n const vnodeHook = vnode.props && vnode.props.onVnodeMounted;\n if (vnodeHook) {\n invokeVNodeHook(vnodeHook, instance2.parent, vnode);\n }\n }, parentSuspense);\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentAdded(instance2);\n }\n };\n sharedContext.deactivate = (vnode) => {\n const instance2 = vnode.component;\n move(vnode, storageContainer, null, 1, parentSuspense);\n queuePostRenderEffect(() => {\n if (instance2.da) {\n invokeArrayFns(instance2.da);\n }\n const vnodeHook = vnode.props && vnode.props.onVnodeUnmounted;\n if (vnodeHook) {\n invokeVNodeHook(vnodeHook, instance2.parent, vnode);\n }\n instance2.isDeactivated = true;\n }, parentSuspense);\n if (!!(process.env.NODE_ENV !== \"production\") || __VUE_PROD_DEVTOOLS__) {\n devtoolsComponentAdded(instance2);\n }\n };\n function unmount(vnode) {\n resetShapeFlag(vnode);\n _unmount(vnode, instance, parentSuspense, true);\n }\n function pruneCache(filter) {\n cache.forEach((vnode, key) => {\n const name = getComponentName(vnode.type);\n if (name && (!filter || !filter(name))) {\n pruneCacheEntry(key);\n }\n });\n }\n function pruneCacheEntry(key) {\n const cached = cache.get(key);\n if (!current || !isSameVNodeType(cached, current)) {\n unmount(cached);\n } else if (current) {\n resetShapeFlag(current);\n }\n cache.delete(key);\n keys.delete(key);\n }\n watch(\n () => [props.include, props.exclude],\n ([include, exclude]) => {\n include && pruneCache((name) => matches(include, name));\n exclude && pruneCache((name) => !matches(exclude, name));\n },\n // prune post-render after `current` has been updated\n { flush: \"post\", deep: true }\n );\n let pendingCacheKey = null;\n const cacheSubtree = () => {\n if (pendingCacheKey != null) {\n cache.set(pendingCacheKey, getInnerChild(instance.subTree));\n }\n };\n onMounted(cacheSubtree);\n onUpdated(cacheSubtree);\n onBeforeUnmount(() => {\n cache.forEach((cached) => {\n const { subTree, suspense } = instance;\n const vnode = getInnerChild(subTree);\n if (cached.type === vnode.type && cached.key === vnode.key) {\n resetShapeFlag(vnode);\n const da = vnode.component.da;\n da && queuePostRenderEffect(da, suspense);\n return;\n }\n unmount(cached);\n });\n });\n return () => {\n pendingCacheKey = null;\n if (!slots.default) {\n return null;\n }\n const children = slots.default();\n const rawVNode = children[0];\n if (children.length > 1) {\n if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(`KeepAlive should contain exactly one component child.`);\n }\n current = null;\n return children;\n } else if (!isVNode(rawVNode) || !(rawVNode.shapeFlag & 4) && !(rawVNode.shapeFlag & 128)) {\n current = null;\n return rawVNode;\n }\n let vnode = getInnerChild(rawVNode);\n const comp = vnode.type;\n const name = getComponentName(\n isAsyncWrapper(vnode) ? vnode.type.__asyncResolved || {} : comp\n );\n const { include, exclude, max } = props;\n if (include && (!name || !matches(include, name)) || exclude && name && matches(exclude, name)) {\n current = vnode;\n return rawVNode;\n }\n const key = vnode.key == null ? comp : vnode.key;\n const cachedVNode = cache.get(key);\n if (vnode.el) {\n vnode = cloneVNode(vnode);\n if (rawVNode.shapeFlag & 128) {\n rawVNode.ssContent = vnode;\n }\n }\n pendingCacheKey = key;\n if (cachedVNode) {\n vnode.el = cachedVNode.el;\n vnode.component = cachedVNode.component;\n if (vnode.transition) {\n setTransitionHooks(vnode, vnode.transition);\n }\n vnode.shapeFlag |= 512;\n keys.delete(key);\n keys.add(key);\n } else {\n keys.add(key);\n if (max && keys.size > parseInt(max, 10)) {\n pruneCacheEntry(keys.values().next().value);\n }\n }\n vnode.shapeFlag |= 256;\n current = vnode;\n return isSuspense(rawVNode.type) ? rawVNode : vnode;\n };\n }\n};\nconst KeepAlive = KeepAliveImpl;\nfunction matches(pattern, name) {\n if (isArray(pattern)) {\n return pattern.some((p) => matches(p, name));\n } else if (isString(pattern)) {\n return pattern.split(\",\").includes(name);\n } else if (isRegExp(pattern)) {\n return pattern.test(name);\n }\n return false;\n}\nfunction onActivated(hook, target) {\n registerKeepAliveHook(hook, \"a\", target);\n}\nfunction onDeactivated(hook, target) {\n registerKeepAliveHook(hook, \"da\", target);\n}\nfunction registerKeepAliveHook(hook, type, target = currentInstance) {\n const wrappedHook = hook.__wdc || (hook.__wdc = () => {\n let current = target;\n while (current) {\n if (current.isDeactivated) {\n return;\n }\n current = current.parent;\n }\n return hook();\n });\n injectHook(type, wrappedHook, target);\n if (target) {\n let current = target.parent;\n while (current && current.parent) {\n if (isKeepAlive(current.parent.vnode)) {\n injectToKeepAliveRoot(wrappedHook, type, target, current);\n }\n current = current.parent;\n }\n }\n}\nfunction injectToKeepAliveRoot(hook, type, target, keepAliveRoot) {\n const injected = injectHook(\n type,\n hook,\n keepAliveRoot,\n true\n /* prepend */\n );\n onUnmounted(() => {\n remove(keepAliveRoot[type], injected);\n }, target);\n}\nfunction resetShapeFlag(vnode) {\n vnode.shapeFlag &= ~256;\n vnode.shapeFlag &= ~512;\n}\nfunction getInnerChild(vnode) {\n return vnode.shapeFlag & 128 ? vnode.ssContent : vnode;\n}\n\nfunction injectHook(type, hook, target = currentInstance, prepend = false) {\n if (target) {\n const hooks = target[type] || (target[type] = []);\n const wrappedHook = hook.__weh || (hook.__weh = (...args) => {\n if (target.isUnmounted) {\n return;\n }\n pauseTracking();\n setCurrentInstance(target);\n const res = callWithAsyncErrorHandling(hook, target, type, args);\n unsetCurrentInstance();\n resetTracking();\n return res;\n });\n if (prepend) {\n hooks.unshift(wrappedHook);\n } else {\n hooks.push(wrappedHook);\n }\n return wrappedHook;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n const apiName = toHandlerKey(ErrorTypeStrings[type].replace(/ hook$/, \"\"));\n warn(\n `${apiName} is called when there is no active component instance to be associated with. Lifecycle injection APIs can only be used during execution of setup().` + (` If you are using async setup(), make sure to register lifecycle hooks before the first await statement.` )\n );\n }\n}\nconst createHook = (lifecycle) => (hook, target = currentInstance) => (\n // post-create lifecycle registrations are noops during SSR (except for serverPrefetch)\n (!isInSSRComponentSetup || lifecycle === \"sp\") && injectHook(lifecycle, (...args) => hook(...args), target)\n);\nconst onBeforeMount = createHook(\"bm\");\nconst onMounted = createHook(\"m\");\nconst onBeforeUpdate = createHook(\"bu\");\nconst onUpdated = createHook(\"u\");\nconst onBeforeUnmount = createHook(\"bum\");\nconst onUnmounted = createHook(\"um\");\nconst onServerPrefetch = createHook(\"sp\");\nconst onRenderTriggered = createHook(\n \"rtg\"\n);\nconst onRenderTracked = createHook(\n \"rtc\"\n);\nfunction onErrorCaptured(hook, target = currentInstance) {\n injectHook(\"ec\", hook, target);\n}\n\nconst COMPONENTS = \"components\";\nconst DIRECTIVES = \"directives\";\nfunction resolveComponent(name, maybeSelfReference) {\n return resolveAsset(COMPONENTS, name, true, maybeSelfReference) || name;\n}\nconst NULL_DYNAMIC_COMPONENT = Symbol.for(\"v-ndc\");\nfunction resolveDynamicComponent(component) {\n if (isString(component)) {\n return resolveAsset(COMPONENTS, component, false) || component;\n } else {\n return component || NULL_DYNAMIC_COMPONENT;\n }\n}\nfunction resolveDirective(name) {\n return resolveAsset(DIRECTIVES, name);\n}\nfunction resolveAsset(type, name, warnMissing = true, maybeSelfReference = false) {\n const instance = currentRenderingInstance || currentInstance;\n if (instance) {\n const Component = instance.type;\n if (type === COMPONENTS) {\n const selfName = getComponentName(\n Component,\n false\n /* do not include inferred name to avoid breaking existing code */\n );\n if (selfName && (selfName === name || selfName === camelize(name) || selfName === capitalize(camelize(name)))) {\n return Component;\n }\n }\n const res = (\n // local registration\n // check instance[type] first which is resolved for options API\n resolve(instance[type] || Component[type], name) || // global registration\n resolve(instance.appContext[type], name)\n );\n if (!res && maybeSelfReference) {\n return Component;\n }\n if (!!(process.env.NODE_ENV !== \"production\") && warnMissing && !res) {\n const extra = type === COMPONENTS ? `\nIf this is a native custom element, make sure to exclude it from component resolution via compilerOptions.isCustomElement.` : ``;\n warn(`Failed to resolve ${type.slice(0, -1)}: ${name}${extra}`);\n }\n return res;\n } else if (!!(process.env.NODE_ENV !== \"production\")) {\n warn(\n `resolve${capitalize(type.slice(0, -1))} can only be used in render() or setup().`\n );\n }\n}\nfunction resolve(registry, name) {\n return registry && (registry[name] || registry[camelize(name)] || registry[capitalize(camelize(name))]);\n}\n\nfunction renderList(source, renderItem, cache, index) {\n let ret;\n const cached = cache && cache[index];\n if (isArray(source) || isString(source)) {\n ret = new Array(source.length);\n for (let i = 0, l = source.length; i < l; i++) {\n ret[i] = renderItem(source[i], i, void 0, cached && cached[i]);\n }\n } else if (typeof source === \"number\") {\n if (!!(process.env.NODE_ENV !== \"production\") && !Number.isInteger(source)) {\n warn(`The v-for range expect an integer value but got ${source}.`);\n }\n ret = new Array(source);\n for (let i = 0; i < source; i++) {\n ret[i] = renderItem(i + 1, i, void 0, cached && cached[i]);\n }\n } else if (isObject(source)) {\n if (source[Symbol.iterator]) {\n ret = Array.from(\n source,\n (item, i) => renderItem(item, i, void 0, cached && cached[i])\n );\n } else {\n const keys = Object.keys(source);\n ret = new Array(keys.length);\n for (let i = 0, l = keys.length; i < l; i++) {\n const key = keys[i];\n ret[i] = renderItem(source[key], key, i, cached && cached[i]);\n }\n }\n } else {\n ret = [];\n }\n if (cache) {\n cache[index] = ret;\n }\n return ret;\n}\n\nfunction createSlots(slots, dynamicSlots) {\n for (let i = 0; i < dynamicSlots.length; i++) {\n const slot = dynamicSlots[i];\n if (isArray(slot)) {\n for (let j = 0; j < slot.length; j++) {\n slots[slot[j].name] = slot[j].fn;\n }\n } else if (slot) {\n slots[slot.name] = slot.key ? (...args) => {\n const res = slot.fn(...args);\n if (res)\n res.key = slot.key;\n return res;\n } : slot.fn;\n }\n }\n return slots;\n}\n\nfunction renderSlot(slots, name, props = {}, fallback, noSlotted) {\n if (currentRenderingInstance.isCE || currentRenderingInstance.parent && isAsyncWrapper(currentRenderingInstance.parent) && currentRenderingInstance.parent.isCE) {\n if (name !== \"default\")\n props.name = name;\n return createVNode(\"slot\", props, fallback && fallback());\n }\n let slot = slots[name];\n if (!!(process.env.NODE_ENV !== \"production\") && slot && slot.length > 1) {\n warn(\n `SSR-optimized slot function detected in a non-SSR-optimized render function. You need to mark this component with $dynamic-slots in the parent template.`\n );\n slot = () => [];\n }\n if (slot && slot._c) {\n slot._d = false;\n }\n openBlock();\n const validSlotContent = slot && ensureValidVNode(slot(props));\n const rendered = createBlock(\n Fragment,\n {\n key: props.key || // slot content array of a dynamic conditional slot may have a branch\n // key attached in the `createSlots` helper, respect that\n validSlotContent && validSlotContent.key || `_${name}`\n },\n validSlotContent || (fallback ? fallback() : []),\n validSlotContent && slots._ === 1 ? 64 : -2\n );\n if (!noSlotted && rendered.scopeId) {\n rendered.slotScopeIds = [rendered.scopeId + \"-s\"];\n }\n if (slot && slot._c) {\n slot._d = true;\n }\n return rendered;\n}\nfunction ensureValidVNode(vnodes) {\n return vnodes.some((child) => {\n if (!isVNode(child))\n return true;\n if (child.type === Comment)\n return false;\n if (child.type === Fragment && !ensureValidVNode(child.children))\n return false;\n return true;\n }) ? vnodes : null;\n}\n\nfunction toHandlers(obj, preserveCaseIfNecessary) {\n const ret = {};\n if (!!(process.env.NODE_ENV !== \"production\") && !isObject(obj)) {\n warn(`v-on with no argument expects an object value.`);\n return ret;\n }\n for (const key in obj) {\n ret[preserveCaseIfNecessary && /[A-Z]/.test(key) ? `on:${key}` : toHandlerKey(key)] = obj[key];\n }\n return ret;\n}\n\nconst getPublicInstance = (i) => {\n if (!i)\n return null;\n if (isStatefulComponent(i))\n return getExposeProxy(i) || i.proxy;\n return getPublicInstance(i.parent);\n};\nconst publicPropertiesMap = (\n // Move PURE marker to new line to workaround compiler discarding it\n // due to type annotation\n /* @__PURE__ */ extend(/* @__PURE__ */ Object.create(null), {\n $: (i) => i,\n $el: (i) => i.vnode.el,\n $data: (i) => i.data,\n $props: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.props) : i.props,\n $attrs: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.attrs) : i.attrs,\n $slots: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.slots) : i.slots,\n $refs: (i) => !!(process.env.NODE_ENV !== \"production\") ? shallowReadonly(i.refs) : i.refs,\n $parent: (i) => getPublicInstance(i.parent),\n $root: (i) => getPublicInstance(i.root),\n $emit: (i) => i.emit,\n $options: (i) => __VUE_OPTIONS_API__ ? resolveMergedOptions(i) : i.type,\n $forceUpdate: (i) => i.f || (i.f = () => queueJob(i.update)),\n $nextTick: (i) => i.n || (i.n = nextTick.bind(i.proxy)),\n $watch: (i) => __VUE_OPTIONS_API__ ? instanceWatch.bind(i) : NOOP\n })\n);\nconst isReservedPrefix = (key) => key === \"_\" || key === \"$\";\nconst hasSetupBinding = (state, key) => state !== EMPTY_OBJ && !state.__isScriptSetup && hasOwn(state, key);\nconst PublicInstanceProxyHandlers = {\n get({ _: instance }, key) {\n const { ctx, setupState, data, props, accessCache, type, appContext } = instance;\n if (!!(process.env.NODE_ENV !== \"production\") && key === \"__isVue\") {\n return true;\n }\n let normalizedProps;\n if (key[0] !== \"$\") {\n const n = accessCache[key];\n if (n !== void 0) {\n switch (n) {\n case 1 /* SETUP */:\n return setupState[key];\n case 2 /* DATA */:\n return data[key];\n case 4 /* CONTEXT */:\n return ctx[key];\n case 3 /* PROPS */:\n return props[key];\n }\n } else if (hasSetupBinding(setupState, key)) {\n accessCache[key] = 1 /* SETUP */;\n return setupState[key];\n } else if (data !== EMPTY_OBJ && hasOwn(data, key)) {\n accessCache[key] = 2 /* DATA */;\n return data[key];\n } else if (\n // only cache other properties when instance has declared (thus stable)\n // props\n (normalizedProps = instance.propsOptions[0]) && hasOwn(normalizedProps, key)\n ) {\n accessCache[key] = 3 /* PROPS */;\n return props[key];\n } else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\n accessCache[key] = 4 /* CONTEXT */;\n return ctx[key];\n } else if (!__VUE_OPTIONS_API__ || shouldCacheAccess) {\n accessCache[key] = 0 /* OTHER */;\n }\n }\n const publicGetter = publicPropertiesMap[key];\n let cssModule, globalProperties;\n if (publicGetter) {\n if (key === \"$attrs\") {\n track(instance, \"get\", key);\n !!(process.env.NODE_ENV !== \"production\") && markAttrsAccessed();\n } else if (!!(process.env.NODE_ENV !== \"production\") && key === \"$slots\") {\n track(instance, \"get\", key);\n }\n return publicGetter(instance);\n } else if (\n // css module (injected by vue-loader)\n (cssModule = type.__cssModules) && (cssModule = cssModule[key])\n ) {\n return cssModule;\n } else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\n accessCache[key] = 4 /* CONTEXT */;\n return ctx[key];\n } else if (\n // global properties\n globalProperties = appContext.config.globalProperties, hasOwn(globalProperties, key)\n ) {\n {\n return globalProperties[key];\n }\n } else if (!!(process.env.NODE_ENV !== \"production\") && currentRenderingInstance && (!isString(key) || // #1091 avoid internal isRef/isVNode checks on component instance leading\n // to infinite warning loop\n key.indexOf(\"__v\") !== 0)) {\n if (data !== EMPTY_OBJ && isReservedPrefix(key[0]) && hasOwn(data, key)) {\n warn(\n `Property ${JSON.stringify(\n key\n )} must be accessed via $data because it starts with a reserved character (\"$\" or \"_\") and is not proxied on the render context.`\n );\n } else if (instance === currentRenderingInstance) {\n warn(\n `Property ${JSON.stringify(key)} was accessed during render but is not defined on instance.`\n );\n }\n }\n },\n set({ _: instance }, key, value) {\n const { data, setupState, ctx } = instance;\n if (hasSetupBinding(setupState, key)) {\n setupState[key] = value;\n return true;\n } else if (!!(process.env.NODE_ENV !== \"production\") && setupState.__isScriptSetup && hasOwn(setupState, key)) {\n warn(`Cannot mutate